Sudden Attack: Difference between revisions
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{{short description|2005 video game}} |
{{short description|2005 video game}} |
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{{Multiple issues| |
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{{Original research|date=December 2023}} |
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{{Infobox video game |
{{Infobox video game |
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| title = Sudden Attack |
| title = Sudden Attack |
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| publisher = [[Nexon]] and [[Netmarble]] |
| publisher = [[Nexon]] and [[Netmarble]] |
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| designer = Nexon |
| designer = Nexon |
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| engine = [[ |
| engine = [[LithTech#LithTech Jupiter |LithTech Jupiter]] |
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| released = |
| released = {{vgrelease|KOR|April 11, 2005}} |
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| genre = [[First-person shooter]] |
| genre = [[First-person shooter]] |
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| modes = [[Multiplayer]] |
| modes = [[Multiplayer]] |
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'''''Sudden Attack''''' ([[Hangul|Korean]]: 서든어택) is a [[free-to-play]] [[multiplayer]] [[first-person shooter]] online game developed by the South Korean company GameHi. |
'''''Sudden Attack''''' ([[Hangul|Korean]]: 서든어택) is a [[free-to-play]] [[multiplayer]] [[first-person shooter]] online game developed by the South Korean company GameHi. The North American service for ''Sudden Attack'' was terminated on January 29, 2014. A sequel, ''[[Sudden Attack 2]]'', was launched in 2016. By June 2020, the game had over 23 million registered users worldwide and grossed over {{US$|500 million|long=no}} in lifetime revenue.<ref>{{cite news |title=Investor Presentation Q2 2020 |url=http://pdf.irpocket.com/C3659/djAz/PAfi/tLSu.pdf |accessdate=12 October 2020 |publisher=[[Nexon]] |date=August 6, 2020}}</ref> By December 2021, the game grossed over {{US$|600 million|long=no}}.<ref>{{cite news |last1=Mahoney |first1=Owen |last2=Uemura |first2=Shiro |title=Investor Presentation Q4 2021 |url=https://pdf.irpocket.com/C3659/OMfg/a9hj/BsxM.pdf |access-date=20 April 2022 |publisher=[[Nexon]] |date=February 8, 2022 |page=41}}</ref> |
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==Gameplay== |
==Gameplay== |
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⚫ | There are two teams in the game, red and blue. The red team is the Tanzirilo Independence Force, and the blue team is the United Great Force. There are various types of game play matches in different maps. Deathmatch, Destruction, capture the flag, or custom modes (sniper only, pistol only, or knife only). Both teams must satisfy certain conditions, such as defusing a bomb, successful planting and detonation, or achieving a certain number of kills. |
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⚫ | There are two types of currencies: Cash and Points. Cash is based on real money and can be charged in exchange for a monetary payment, cell phone billing, or home phone billing and by bank transfer. Points can be earned from playing games. Points and cash can be spent at the in-game shop. Points are used for buying weapons. Cash enables the purchase of in-game boosts (i.e. +50% points) and special bonus items, along with special team-specific outfits. Cash and points can also be earned through participation in promotions. |
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In July 2018, a new event currency SP was added, which stands for Sudden Point, and is a new commodity needed to purchase items at SP stores or flea markets. SP can be obtained through various events in the game. |
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== Microtransactions legal penalties == |
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⚫ | There are two teams in the game, red and blue. The red team is the Tanzirilo Independence Force, and the blue team is the United Great Force. There are various types of game play matches in different maps. Deathmatch, Destruction, capture the flag, or custom modes (sniper only, pistol only, or knife only). Both teams must satisfy certain conditions, such as defusing a bomb, successful planting and detonation, or achieving a certain number of kills. |
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In 2018, the company was fined 939 million Won ($717,000 USD) for giving players false information surrounding [[microtransactions]] in Sudden Attack. In 2024 the company was fined a record-breaking $9 million fee for the same in [[Maple Story]].<ref>{{cite web | url=https://www.gamesradar.com/mmo-dev-fined-record-breaking-dollar9-million-fee-for-misleading-players-over-microtransactions/ | title=MMO dev fined record-breaking $9 million fee for misleading players over microtransactions | date=4 January 2024 }}</ref> |
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⚫ | There are two types of currencies: Cash and Points. Cash is based on real money and can be charged in exchange for a monetary payment, cell phone billing, or home phone billing and by bank transfer. Points can be earned from playing games. Points and cash can be spent at the in-game shop. Points are used for buying weapons. Cash enables the purchase of in-game boosts (i.e. +50% points) and special bonus items, along with special team-specific outfits. Cash and points can also be earned through participation in promotions. |
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==Development== |
==Development== |
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By September 2011, ''Sudden Attack'''s [[Taiwan]]ese publisher, Gamon, did not renew its contract with [[Nexon]] to operate the game in [[Taiwan]]. A few months later, [[Gamania]], which had published many of [[Nexon]]'s games including ''[[Counter-Strike Online]]'', obtained the rights. The game was renamed "''S.A. STORM''" ({{lang-zh|t=突擊風暴}}). The game's closed beta started on February 22, 2012 and became fully operational on April 18.<ref>{{cite web | url = http://acg.gamer.com.tw/acgDetail.php?s=53749#guide | title = 【OLG】突擊風暴 | accessdate = 2012-08-11 | publisher = 巴 哈 姆 特 電 玩 資 訊 站 | language = zh}}</ref> |
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== References == |
== References == |
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==External links== |
==External links== |
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* [http://sa.nexon.com/main/index.aspx Official site for South Korea] {{in lang|ko}} |
* [http://sa.nexon.com/main/index.aspx Official site for South Korea] {{in lang|ko}} |
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* [https://web.archive.org/web/20160403041950/http://sa2.nexon.com/mainpage Sudden Attack 2 |
* [https://web.archive.org/web/20160403041950/http://sa2.nexon.com/mainpage ''Sudden Attack 2'' official site for South Korea] {{in lang|ko}} |
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[[Category:2005 video games]] |
[[Category:2005 video games]] |
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[[Category:Products and services discontinued in 2014]] |
[[Category:Products and services discontinued in 2014]] |
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[[Category:Inactive |
[[Category:Inactive multiplayer online games]] |
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[[Category:Video games developed in South Korea]] |
[[Category:Video games developed in South Korea]] |
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[[Category:Windows games]] |
[[Category:Windows games]] |
Revision as of 20:39, 27 August 2024
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Sudden Attack | |
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Developer(s) | Nexon GT |
Publisher(s) | Nexon and Netmarble |
Designer(s) | Nexon |
Engine | LithTech Jupiter |
Platform(s) | Windows |
Release |
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Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Sudden Attack (Korean: 서든어택) is a free-to-play multiplayer first-person shooter online game developed by the South Korean company GameHi. The North American service for Sudden Attack was terminated on January 29, 2014. A sequel, Sudden Attack 2, was launched in 2016. By June 2020, the game had over 23 million registered users worldwide and grossed over $500 million in lifetime revenue.[1] By December 2021, the game grossed over $600 million.[2]
Gameplay
There are two teams in the game, red and blue. The red team is the Tanzirilo Independence Force, and the blue team is the United Great Force. There are various types of game play matches in different maps. Deathmatch, Destruction, capture the flag, or custom modes (sniper only, pistol only, or knife only). Both teams must satisfy certain conditions, such as defusing a bomb, successful planting and detonation, or achieving a certain number of kills.
There are two types of currencies: Cash and Points. Cash is based on real money and can be charged in exchange for a monetary payment, cell phone billing, or home phone billing and by bank transfer. Points can be earned from playing games. Points and cash can be spent at the in-game shop. Points are used for buying weapons. Cash enables the purchase of in-game boosts (i.e. +50% points) and special bonus items, along with special team-specific outfits. Cash and points can also be earned through participation in promotions.
In July 2018, a new event currency SP was added, which stands for Sudden Point, and is a new commodity needed to purchase items at SP stores or flea markets. SP can be obtained through various events in the game.
Microtransactions legal penalties
In 2018, the company was fined 939 million Won ($717,000 USD) for giving players false information surrounding microtransactions in Sudden Attack. In 2024 the company was fined a record-breaking $9 million fee for the same in Maple Story.[3]
Development
By September 2011, Sudden Attack's Taiwanese publisher, Gamon, did not renew its contract with Nexon to operate the game in Taiwan. A few months later, Gamania, which had published many of Nexon's games including Counter-Strike Online, obtained the rights. The game was renamed "S.A. STORM" (Chinese: 突擊風暴). The game's closed beta started on February 22, 2012 and became fully operational on April 18.[4]
References
- ^ "Investor Presentation Q2 2020" (PDF). Nexon. August 6, 2020. Retrieved 12 October 2020.
- ^ Mahoney, Owen; Uemura, Shiro (February 8, 2022). "Investor Presentation Q4 2021" (PDF). Nexon. p. 41. Retrieved 20 April 2022.
- ^ "MMO dev fined record-breaking $9 million fee for misleading players over microtransactions". 4 January 2024.
- ^ "【OLG】突擊風暴" (in Chinese). 巴 哈 姆 特 電 玩 資 訊 站. Retrieved 2012-08-11.
External links
- Official site for South Korea (in Korean)
- Sudden Attack 2 official site for South Korea (in Korean)