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{{short description|3.5" drive bay for the PlayStation 2}}
{{short description|3.5" drive bay for the PlayStation 2}}
{{Use mdy dates|date=August 2021}}
{{Use mdy dates|date=August 2021}}
{{Refimprove|date=October 2013}}
{{More citations needed|date=October 2013}}


[[File:PS2-Fat-Console-Back.jpg|thumb|300px|PlayStation 2 back showing Expansion Bay on SCPH-30001]]
[[File:PS2-Fat-Console-Back.jpg|thumb|300px|PlayStation 2 back showing Expansion Bay on SCPH-30001]]
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}}
}}


The Network Adaptor was released together with the launch of the PlayStation 2’s [[PlayStation 2 online functionality|online play]] service. Two models of the adaptor were available - one with a [[dial-up modem]] and an [[Ethernet]] jack for [[broadband]] [[Internet]] connection (mainly sold in North America), and one with only an Ethernet interface (sold in Europe and other regions). A start-up disc ("Network Access Disc") is included with the Network Adaptor and installs a file on the memory card for connection settings which are accessible by all but one Network Adaptor compatible game. ''[[Tony Hawk's Pro Skater 3]]'', released in November 2001, supported the Network Adapter hardware, but not the software as it was not finalized until much later.
The Network Adaptor was released together with the launch of the PlayStation 2's [[PlayStation 2 online functionality|online play]] service. Two models of the adaptor were available - one with a [[dial-up modem]] and an [[Ethernet]] jack for [[broadband]] [[Internet]] connection (mainly sold in North America), and one with only an Ethernet interface (sold in Europe and other regions). A start-up disc ("Network Access Disc") is included with the Network Adaptor and installs a file on the memory card for connection settings which are accessible by all but one Network Adaptor compatible game. ''[[Tony Hawk's Pro Skater 3]]'', released in November 2001, supported the Network Adapter hardware, but not the software as it was not finalized until much later.


The Network Adaptor also provides a [[Parallel ATA]] interface and a [[Molex connector#Disk drive connector (Molex 8981 Series Power Connector)|Molex disk drive power connector]] to allow installation of a 3.5"  IDE hard disk drive in the expansion bay. As the two disk connectors are on separate circuit boards from the main Network Adaptor one, third party connector replacements including a SATA connector and SATA to IDE converter are available.
The Network Adaptor also provides a [[Parallel ATA]] interface and a [[Molex connector#Disk drive connector (Molex 8981 Series Power Connector)|Molex disk drive power connector]] to allow installation of a 3.5" IDE hard disk drive in the expansion bay. As the two disk connectors are on separate circuit boards from the main Network Adaptor one, third party connector replacements including a SATA connector and SATA to IDE converter are available.


Slimline PlayStation 2 models have an Ethernet port built-in (with some early North American models including an analog dial-up modem), but no official hard disk drive interface. The first slimline model (SCPH-70000) has a complete Network Adapter onboard, and may be modified to add an external IDE connector board. From the SCPH-75000 series onwards, Ethernet functionality was integrated into the I/O processor (which was completely redesigned internally),<ref>{{cite web|author=SP193|title=The PlayStation 2 Busses + DEV9|url=https://assemblergames.com/threads/the-playstation-2-busses-dev9.67961/|website=ASSEMbler - Home of the obscure|accessdate=May 5, 2018|language=en|date=December 31, 2017}}</ref> completely removing the disk interface.
Slimline PlayStation 2 models have an Ethernet port built-in (with some early North American models including an analog dial-up modem), but no official hard disk drive interface. The first slimline model (SCPH-70000) has a complete Network Adapter on board and may be modified to add an external IDE connector board. From the SCPH-75000 series onwards, Ethernet functionality is integrated into the I/O processor (which was completely redesigned internally),<ref>{{cite web|author=SP193|title=The PlayStation 2 Busses + DEV9|url=https://assemblergames.com/threads/the-playstation-2-busses-dev9.67961/|website=ASSEMbler - Home of the obscure|access-date=May 5, 2018|language=en|date=December 31, 2017|archive-date=May 6, 2018|archive-url=https://web.archive.org/web/20180506035247/https://assemblergames.com/threads/the-playstation-2-busses-dev9.67961/|url-status=dead}}</ref> completely removing the disk interface.


The maximum supported rate of the Network Adapter is 100Mbit/s, at full duplex. It is also backwards compatible with 10Mbit/s hardware and configurations.
The maximum supported rate of the Network Adapter is 100&nbsp;Mbit/s, at full duplex. It is backwards compatible with 10&nbsp;Mbit/s hardware and configurations.<ref>{{Cite web|url=http://www.playstation.com/manual/pdf/SCPH-10281.pdf|title=Sony Network Adaptor (Ethernet/modem) (for PlayStation 2) manual (SCPH-10281/97043)|access-date=February 4, 2023|archive-date=November 9, 2019|archive-url=https://web.archive.org/web/20191109182137/http://www.playstation.com/manual/pdf/SCPH-10281.pdf|url-status=dead}}</ref>


==Hard Disk Drive==
==Hard Disk Drive==
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[[Maxtor]] and [[Seagate Technology]] produced hard drives used in these kits.
[[Maxtor]] and [[Seagate Technology]] produced hard drives used in these kits.


[[Homebrew_(video_games)|Unofficial software]] called [[HD Loader]] (later [[HD Advance]] and also Open PS2 Loader) allow users to copy entire games to the HDD and run them without the discs. They also allow using some standard consumer hard drives in the PS2, however they will not be compatible with software that is expecting the standard PS2 hard drive. This software combined with a hard drive allows one to play games without using the original disc. This is desirable as it protects the fragile and perhaps rare game discs from harm, in some cases it may improve performance.
[[Homebrew (video games)|Unofficial software]] called [[HD Loader]] (later [[HD Advance]] and also Open PS2 Loader) allow users to copy entire games to the HDD and run them without the discs. They also allow using some standard consumer hard drives in the PS2, however they will not be compatible with software that is expecting the standard PS2 hard drive. This software combined with a hard drive allows one to play games without using the original disc. This is desirable as it protects the fragile and perhaps rare game discs from harm, and in some cases it may improve performance.


This practice is not without controversy, however. HD Loader bypasses the usual copy protection mechanisms built into the console, which allowed for [[Copyright infringement of software|piracy]].
This practice is not without controversy, however. HD Loader bypasses the usual copy protection mechanisms built into the console, which allows for [[Copyright infringement of software|piracy]].


===North American releases with HDD support===
===North American releases with HDD support===
*''[[ESPN NFL 2K5]]'', ''[[NBA 2K5]]'', ''[[ESPN College Hoops 2K5]]'', ''[[ESPN Major League Baseball|ESPN MLB 2K5]]'', and ''[[ESPN NHL 2K5]]'' use the HDD to improve replays. (If the HDD is not installed, static screenshots are shown as replays. With the HDD, full [[cutscene]]-like replays can be displayed). ESPN NHL 2K5 has the ability to save files directly to the hard drive
*''[[ESPN NFL 2K5]]'', ''[[NBA 2K5]]'', ''[[ESPN College Hoops 2K5]]'', ''[[ESPN Major League Baseball|ESPN MLB 2K5]]'', and ''[[ESPN NHL 2K5]]'' use the HDD to improve replays. (If the HDD is not installed, static screenshots are shown as replays. With the HDD, full [[cutscene]]-like replays can be displayed). ESPN NHL 2K5 has the ability to save files directly to the hard drive
*''[[Final Fantasy XI]]'' is the only North American released game truly dependent on the HDD as it requires various patches and upgrades from [[Square Enix]].
*''[[Final Fantasy XI]]'' is the only North American-released game truly dependent on the HDD as it requires various patches and upgrades from [[Square Enix]].
*''[[Metal Saga]]'' installs 1.7&nbsp;GB to the HDD to decrease load time and uses the HDD to save/load game instead of Memory Card
*''[[Metal Saga]]'' installs 1.7&nbsp;GB to the HDD to decrease load time and uses the HDD to save/load game instead of Memory Card
*''[[MLB 2K6]]'', ''[[MLB 2K7|2K7]]'', ''[[MLB 2K8|2K8]]'', ''[[MLB 2K9|2K9]]'', ''[[MLB 2K10|2K10]]'', ''[[MLB 2K11|2K11]]'' and ''[[MLB 2K12|2K12]]'' support saving to the HDD as well as the automatic installation of data for faster loading.{{ref|2Ksports|†}}
*''[[MLB 2K6]]'', ''[[MLB 2K7|2K7]]'', ''[[MLB 2K8|2K8]]'', ''[[MLB 2K9|2K9]]'', ''[[MLB 2K10|2K10]]'', ''[[MLB 2K11|2K11]]'' and ''[[MLB 2K12|2K12]]'' support saving to the HDD as well as the automatic installation of data for faster loading.{{ref|2Ksports|†}}
*''[[NBA 2K6]]'', ''[[NBA 2K7|2K7]]'', ''[[NBA 2K8|2K8]]'', ''[[NBA 2K9|2K9]]'', ''[[NBA 2K10|2K10]]'', ''[[NBA 2K11|2K11]]'' and ''[[NBA 2K12|2K12]]'' support saving to the HDD as well as the automatic installation of data for faster loading.{{ref|2Ksports|†}}
*''[[NHL 2K6]]'', ''[[NHL 2K7|2K7]]'', ''[[NHL 2K8|2K8]]'', ''[[NHL 2K9|2K9]]'' and ''[[NHL 2K10|2K10]]'' support saving to the HDD.{{ref|2Ksports|†}}
*''[[NHL 2K6]]'', ''[[NHL 2K7|2K7]]'', ''[[NHL 2K8|2K8]]'', ''[[NHL 2K9|2K9]]'' and ''[[NHL 2K10|2K10]]'' support saving to the HDD.{{ref|2Ksports|†}}
*''[[RPG Maker 3]]'' installs 3&nbsp;GB to the HDD to decrease load times.
*''[[RPG Maker 3]]'' installs 3&nbsp;GB to the HDD to decrease load times.
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<small>{{note|2Ksports|†}} 2K sports titles up to the 2K9 versions (except ''College Hoops'', where it only applies to ''[[College Hoops 2K6|2K6]]'', ''[[College Hoops 2K7|2K7]]'' and ''[[College Hoops 2K8|2K8]]'' versions since there is no ''2K9''), also use the HDD to display recorded replays from game action. Without it, stills are shown in ''NBA'' games (during halftime and the end of the game) and no end-of-inning replays are shown in ''MLB''.</small>
<small>{{note|2Ksports|†}} 2K sports titles up to the 2K9 versions (except ''College Hoops'', where it only applies to ''[[College Hoops 2K6|2K6]]'', ''[[College Hoops 2K7|2K7]]'' and ''[[College Hoops 2K8|2K8]]'' versions since there is no ''2K9''), also use the HDD to display recorded replays from game action. Without it, stills are shown in ''NBA'' games (during halftime and the end of the game) and no end-of-inning replays are shown in ''MLB''.</small>


[[File:NTSC-UC HDD Package.JPG|thumb|The ''Final Fantasy XI'' game that came bundled with the 40GB hard drive that required the Network Adaptor]]
[[File:NTSC-UC HDD Package.JPG|thumb|The ''Final Fantasy XI'' game that came bundled with the 40&nbsp;GB hard drive that required the Network Adaptor]]


===Japanese releases with HDD support===
===Japanese releases with HDD support===
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*''[[Capcom vs. SNK 2]]'' installs to the HDD to reduce load times and allows the game to be saved to and loaded from the HDD instead of a Memory Card.
*''[[Capcom vs. SNK 2]]'' installs to the HDD to reduce load times and allows the game to be saved to and loaded from the HDD instead of a Memory Card.
*''[[Crimson Sea 2|Beni no Umi 2 (Crimson Sea 2)]]'' installs 256&nbsp;MB to reduce load times.
*''[[Crimson Sea 2|Beni no Umi 2 (Crimson Sea 2)]]'' installs 256&nbsp;MB to reduce load times.
*''[[Dark Chronicle]]'' (aka ''Dark Cloud 2'') installs a 1.5 GB file to the HDD to reduce load times. The Asia version also supports the HDD (most Asia versions of games have HDD support removed).
*''[[Dark Chronicle]]'' (aka ''Dark Cloud 2'') installs a 1.5&nbsp;GB file to the HDD to reduce load times. The Asia version also supports the HDD (most Asia versions of games have HDD support removed).
*''[[Darkstalkers#Darkstalkers Collection|Vampire: Darkstalkers Collection]]'' installs 1&nbsp;GB to speed up load times.
*''[[Darkstalkers#Darkstalkers Collection|Vampire: Darkstalkers Collection]]'' installs 1&nbsp;GB to speed up load times.
*''[[Dirge of Cerberus: Final Fantasy VII]]'' requires the hard drive for online play as the game uses Square Enix's PlayOnline service.
*''[[Dirge of Cerberus: Final Fantasy VII]]'' requires the hard drive for online play as the game uses Square Enix's PlayOnline service.
*''[[Final Fantasy X]]'' (and ''Final Fantasy X International'') installs a 1.6 GB file to the HDD to reduce load times.
*''[[Final Fantasy X]]'' (and ''Final Fantasy X International'') installs a 1.6&nbsp;GB file to the HDD to reduce load times.
*''[[Final Fantasy XI]]'' (and the ''[[Final Fantasy XI|Final Fantasy XI: Rise of the Zilart]]'', ''[[Final Fantasy XI|Final Fantasy XI: Chains of Promathia]]'', ''[[Final Fantasy XI|Final Fantasy XI: Treasures of Aht Urhgan]]'', and ''[[Final Fantasy XI|Final Fantasy XI:Wings of the Goddess]]'' expansions) fully installs to the HDD so that it can be patched/updated. Uses 8,192&nbsp;MB, with both expansions installed, as of March 7, 2005 (Note: This does not include the Treasures of Aht Urgahn and Wings of the Goddess expansions as they were released after).
*''[[Final Fantasy XI]]'' (and the ''[[Final Fantasy XI|Final Fantasy XI: Rise of the Zilart]]'', ''[[Final Fantasy XI|Final Fantasy XI: Chains of Promathia]]'', ''[[Final Fantasy XI|Final Fantasy XI: Treasures of Aht Urhgan]]'', and ''[[Final Fantasy XI|Final Fantasy XI:Wings of the Goddess]]'' expansions) fully installs to the HDD so that it can be patched/updated. Uses 8,192&nbsp;MB, with both expansions installed, as of March 7, 2005 (Note: This does not include the Treasures of Aht Urgahn and Wings of the Goddess expansions as they were released after).
*''[[G1 Jockey 3 2003]]'' installs 512&nbsp;MB to reduce load times.
*''[[G1 Jockey 3 2003]]'' installs 512&nbsp;MB to reduce load times.
*''[[G1 Jockey 3 2005|G1 Jockey 3 2005 Nendoban]]'' installs 512&nbsp;MB to reduce load times.
*''[[G1 Jockey 3 2005|G1 Jockey 3 2005 Nendoban]]'' installs 512&nbsp;MB to reduce load times.
*''[[G1 Jockey 4 2006]]'' installs 1 GB to reduce load times.
*''[[G1 Jockey 4 2006]]'' installs 1&nbsp;GB to reduce load times.
*''[[G1 Jockey 4 2007]] & [[Winning Post 7 Maximum 2007]]'' each install 1&nbsp;GB to decrease load times.
*''[[G1 Jockey 4 2007]] & [[Winning Post 7 Maximum 2007]]'' each install 1&nbsp;GB to decrease load times.
*''[[G1 Jockey 4 2008]]'' installs 1&nbsp;GB to speed up load times.
*''[[G1 Jockey 4 2008]]'' installs 1&nbsp;GB to speed up load times.
*''[[G1 Jockey 4]]'' installs 1 GB to reduce load times.
*''[[G1 Jockey 4]]'' installs 1&nbsp;GB to reduce load times.
*''[[Guitar Freaks]] 4th Mix & [[DrumMania]] 3rd Mix'' installs to the HDD to reduce load times.
*''[[Guitar Freaks]] 4th Mix & [[DrumMania]] 3rd Mix'' installs to the HDD to reduce load times.
*''[[Gundam Musou 2]]'' installs 512&nbsp;MB to speed up load times
*''[[Gundam Musou 2]]'' installs 512&nbsp;MB to speed up load times
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*''[[Gust Corporation|Taishou Mononoke Ibunroku]]'' installs 128&nbsp;MB to reduce load times.
*''[[Gust Corporation|Taishou Mononoke Ibunroku]]'' installs 128&nbsp;MB to reduce load times.
*''[[Jade Cocoon 2|Tamamayu Monogatari 2]]'' (Jade Cocoon 2) installs to the HDD to reduce load times.
*''[[Jade Cocoon 2|Tamamayu Monogatari 2]]'' (Jade Cocoon 2) installs to the HDD to reduce load times.
*''Jikkyo Powerful Major League 2'' installs 512&nbsp;MB to reduce load times.
*''Jikkyō Powerful Major League 2'' installs 512&nbsp;MB to reduce load times.
*''Jikkyo Powerful Major League 3'' installs 512&nbsp;MB to reduce load times.
*''Jikkyō Powerful Major League 3'' installs 512&nbsp;MB to reduce load times.
*''Jikkyō Powerful Major League 2009'' Installs 1&nbsp;GB to reduce load times.
*''Jikkyō Powerful Major League 2009'' Installs 1&nbsp;GB to reduce load times.
*''Jikkyo Powerful Pro Yakyuu 12 Ketteiban'' installs 512&nbsp;MB to reduce load times.
*''Jikkyō Powerful Pro Yakyuu 12 Ketteiban'' installs 512&nbsp;MB to reduce load times.
*''Jikkyo Powerful Pro Yakyuu 13'' installs 512&nbsp;MB to reduce load times.
*''Jikkyō Powerful Pro Yakyuu 13'' installs 512&nbsp;MB to reduce load times.
*''Jikkyo Powerful Pro Yakyuu 13 Ketteiban'' installs 512&nbsp;MB to reduce load times.
*''Jikkyō Powerful Pro Yakyuu 13 Ketteiban'' installs 512&nbsp;MB to reduce load times.
*''Jikkyo Powerful Pro Yakyuu 14'' installs 512&nbsp;MB to reduce load times.
*''Jikkyō Powerful Pro Yakyuu 14'' installs 512&nbsp;MB to reduce load times.
*''Jikkyo Powerful Pro Yakyuu 14 Ketteiban'' installs 512&nbsp;MB to reduce load times.
*''Jikkyō Powerful Pro Yakyuu 14 Ketteiban'' installs 512&nbsp;MB to reduce load times.
*''Jikkyo Powerful Pro Yakyuu 15'' installs 512&nbsp;MB to reduce load times.
*''Jikkyō Powerful Pro Yakyuu 15'' installs 512&nbsp;MB to reduce load times.
*''[[Kessen III]]'' installs 2 GB to reduce load times.
*''[[Kessen III]]'' installs 2&nbsp;GB to reduce load times.
*''[[Kidou Senshi Gundam - Renpou vs. Zeon DX]] (Mobile Suit Gundam - Federation vs. Zeon Deluxe)'' uses the HDD for saving/loading.
*''[[Kidou Senshi Gundam - Renpou vs. Zeon DX]] (Mobile Suit Gundam - Federation vs. Zeon Deluxe)'' uses the HDD for saving/loading.
*''[[King of Colosseum]]'' Green/Red each install 512&nbsp;MB to reduce load times. If you have both Green and Red installed, the Green version will use the installed files of the Red version as an "Expansion pack".
*''[[King of Colosseum]]'' Green/Red each install 512&nbsp;MB to reduce load times. If you have both Green and Red installed, the Green version will use the installed files of the Red version as an "Expansion pack".
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*''[[Pro Evolution Soccer 4|Winning Eleven 8: Liveware Evolution]]'' installs 1&nbsp;GB to decrease load times.
*''[[Pro Evolution Soccer 4|Winning Eleven 8: Liveware Evolution]]'' installs 1&nbsp;GB to decrease load times.
*''[[Pro Soccer Club o Tsukurou Europe Championship]]'' installs 2.5&nbsp;GB to reduce load times.
*''[[Pro Soccer Club o Tsukurou Europe Championship]]'' installs 2.5&nbsp;GB to reduce load times.
*''[[Romancing SaGa]] Minstrel's Song'' installs a 5 GB file to the HDD to reduce load times.
*''[[Romancing SaGa]] Minstrel's Song'' installs a 5&nbsp;GB file to the HDD to reduce load times.
*''[[Samurai Warriors 2|Sengoku Musō 2 Empires]]'' installs 1&nbsp;GB to reduce load times.
*''[[Samurai Warriors 2|Sengoku Musō 2 Empires]]'' installs 1&nbsp;GB to reduce load times.
*''[[Samurai Warriors 2|Sengoku Musō 2 Moushouden]]'' installs 1&nbsp;GB to reduce load times.
*''[[Samurai Warriors 2|Sengoku Musō 2 Moushouden]]'' installs 1&nbsp;GB to reduce load times.
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*''[[Winning Post World 2010]]'' installs 1&nbsp;GB to reduce load times.
*''[[Winning Post World 2010]]'' installs 1&nbsp;GB to reduce load times.
*''[[Winning Post World]]'' installs 1&nbsp;GB to reduce load times.
*''[[Winning Post World]]'' installs 1&nbsp;GB to reduce load times.
*''[[Xenosaga]] Episode 1'' installs a 1.7 GB file to the HDD to reduce load times. It allows the game to be saved to and loaded from the HDD instead of a Memory Card.
*''[[Xenosaga]] Episode 1'' installs a 1.7&nbsp;GB file to the HDD to reduce load times. It allows the game to be saved to and loaded from the HDD instead of a Memory Card. This is true for both the original release and the Reloaded edition.
*''DJ Box'' Sony Computer Entertainment's MP3 DJ mixing program requires the hard drive for MP3 storage. Users can also save the DJ mixes that they make with the software to the hard drive.
*''DJ Box'' Sony Computer Entertainment's MP3 DJ mixing program requires the hard drive for MP3 storage. Users can also save the DJ mixes that they make with the software to the hard drive.
*''JongHowLo'' installs to the HDD so that it can be patched/updated; it comes with ''Final Fantasy XI.'' The game uses 256&nbsp;MB.
*''JongHowLo'' installs to the HDD so that it can be patched/updated; it comes with ''Final Fantasy XI.'' The game uses 256&nbsp;MB.
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{{main|Linux for PlayStation 2}}
{{main|Linux for PlayStation 2}}


The '''Linux Kit''' for PlayStation 2 was released in 2002 and included the PlayStation 2 [[Linux]] software, keyboard, mouse, VGA adapter (which requires an RGB monitor that supports [[Component video sync|sync-on-green]] signals), Network Adaptor (Ethernet only) and a 40 GB hard disk drive. It allows the PlayStation 2 to be used as a [[personal computer]].
The '''Linux Kit''' for PlayStation 2 was released in 2002 and included the PlayStation 2 [[Linux]] software, keyboard, mouse, VGA adapter (which requires an RGB monitor that supports [[Component video sync|sync-on-green]] signals), Network Adaptor (Ethernet only) and a 40&nbsp;GB hard disk drive. It allows the PlayStation 2 to be used as a [[personal computer]].


==Hacking and Modding==
==Hacking and Modding==

Latest revision as of 06:01, 6 August 2024

PlayStation 2 back showing Expansion Bay on SCPH-30001

The PlayStation 2 Expansion Bay is a 3.5" drive bay introduced with the model 30000 and 50000 PlayStation 2 (replacing the PCMCIA slot used in the models 10000, 15000 and 18000, and removed with the slimline model 70000) designed for the network adaptor and internal hard disk drive (HDD). These peripherals enhance the capabilities of the PS2 to allow online play and other features that were shown at E3 2001.

Network Adaptor

[edit]
A PS2 Network Adaptor shown by itself (top) and inserted to a console (bottom)

The Network Adaptor was released together with the launch of the PlayStation 2's online play service. Two models of the adaptor were available - one with a dial-up modem and an Ethernet jack for broadband Internet connection (mainly sold in North America), and one with only an Ethernet interface (sold in Europe and other regions). A start-up disc ("Network Access Disc") is included with the Network Adaptor and installs a file on the memory card for connection settings which are accessible by all but one Network Adaptor compatible game. Tony Hawk's Pro Skater 3, released in November 2001, supported the Network Adapter hardware, but not the software as it was not finalized until much later.

The Network Adaptor also provides a Parallel ATA interface and a Molex disk drive power connector to allow installation of a 3.5" IDE hard disk drive in the expansion bay. As the two disk connectors are on separate circuit boards from the main Network Adaptor one, third party connector replacements including a SATA connector and SATA to IDE converter are available.

Slimline PlayStation 2 models have an Ethernet port built-in (with some early North American models including an analog dial-up modem), but no official hard disk drive interface. The first slimline model (SCPH-70000) has a complete Network Adapter on board and may be modified to add an external IDE connector board. From the SCPH-75000 series onwards, Ethernet functionality is integrated into the I/O processor (which was completely redesigned internally),[1] completely removing the disk interface.

The maximum supported rate of the Network Adapter is 100 Mbit/s, at full duplex. It is backwards compatible with 10 Mbit/s hardware and configurations.[2]

Hard Disk Drive

[edit]
PlayStation HDD and Network Adapter

The PlayStation 2 Hard Disk Drive (PS2 HDD) was released on July 19, 2001, in Japan (together with the Network Adaptor) and on March 23, 2004, in North America. It requires the Network Adaptor to connect to the PlayStation 2 and to receive power. The HDD has a 40 GB capacity that can be used by games to reduce load time by putting data on the hard drive temporarily, or back up memory card data. Due to MagicGate copyright protection, programs that are bootable directly from the HDD (e.g. PlayStation Broadband Navigator, PlayOnline Viewer, Pop'n Music Puzzle-dama Online) are keyed to the system when that system installs them. The HDD can be transferred to another PlayStation 2 system and files on the HDD can be accessed, but those specific programs cannot be booted without being reinstalled. Contrary to popular belief, a complete reformat of the HDD is not necessary upon transfer of the HDD between consoles, or else it would not be useful to have the HDD be preformatted and have preinstalled software, as is the case with the North American HDD unit. An HDD Utility Disc is included to allow maintenance of the HDD (including defragmentation, disk repair and formatting utilities, along with a file manager browser) and in North America, Final Fantasy XI is also included. There are 35 North American games that support the HDD.

Maxtor and Seagate Technology produced hard drives used in these kits.

Unofficial software called HD Loader (later HD Advance and also Open PS2 Loader) allow users to copy entire games to the HDD and run them without the discs. They also allow using some standard consumer hard drives in the PS2, however they will not be compatible with software that is expecting the standard PS2 hard drive. This software combined with a hard drive allows one to play games without using the original disc. This is desirable as it protects the fragile and perhaps rare game discs from harm, and in some cases it may improve performance.

This practice is not without controversy, however. HD Loader bypasses the usual copy protection mechanisms built into the console, which allows for piracy.

North American releases with HDD support

[edit]

^† 2K sports titles up to the 2K9 versions (except College Hoops, where it only applies to 2K6, 2K7 and 2K8 versions since there is no 2K9), also use the HDD to display recorded replays from game action. Without it, stills are shown in NBA games (during halftime and the end of the game) and no end-of-inning replays are shown in MLB.

The Final Fantasy XI game that came bundled with the 40 GB hard drive that required the Network Adaptor

Japanese releases with HDD support

[edit]

Linux Kit

[edit]

The Linux Kit for PlayStation 2 was released in 2002 and included the PlayStation 2 Linux software, keyboard, mouse, VGA adapter (which requires an RGB monitor that supports sync-on-green signals), Network Adaptor (Ethernet only) and a 40 GB hard disk drive. It allows the PlayStation 2 to be used as a personal computer.

Hacking and Modding

[edit]

As of mid 2010, it is possible to install and use the PlayStation BB Navigator (PS-BBN) and the HDD-OSD (HDD Utility-Disc) on every PlayStation 2 Console from every region. This can be achieved with the use of special "patched" files for the HDD-OSD, PS-BBN, and a modified version of "uLaunch" (a well known piece of PlayStation 2 homebrew software) called "hacked-ule". It is now also possible to install homebrew software to the HDD and make it launchable through the HDD-OSD and PS-BBN's "Game-Channel", just like any other official HDD game. However, installing such homebrew software to the HDD still requires much work in a Hex-Editor. PS-BBN can now also be fully translated into any given language; the translation process involves the use of the "Beta-linux" release for PlayStation 2 and a specially compiled kernel which gives access to the "APA-ReiserFS" partitions.

As of 2013, most (if not all) games that use the HDD to install data (to decrease load time) and/or to save/load (instead of using a Memory Card) can be used on any PlayStation 2 console from any region and on any HDD by using a Hex-Editor (or ATADPatcher v0.02) and some type of booting software "ESR" (a well known piece of homebrew software for the PS2). If a "patched" copy of HDD-OSD and/or PlayStation BB Navigator (PS-BBN) is used, users can see all the data currently installed in the same way as with the official "SONY 40 GB HDD" (SCPH-20401).

References

[edit]
  1. ^ SP193 (December 31, 2017). "The PlayStation 2 Busses + DEV9". ASSEMbler - Home of the obscure. Archived from the original on May 6, 2018. Retrieved May 5, 2018.{{cite web}}: CS1 maint: numeric names: authors list (link)
  2. ^ "Sony Network Adaptor (Ethernet/modem) (for PlayStation 2) manual (SCPH-10281/97043)" (PDF). Archived from the original (PDF) on November 9, 2019. Retrieved February 4, 2023.
  3. ^ Zettai Zetsumei Toshi instruction manual, page 12.
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