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{{Infobox video game |
{{Infobox video game |
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|image = Skate.png |
| image = Skate.png |
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|developer = [[EA Black Box]] |
| developer = [[EA Black Box]] |
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|publisher = [[Electronic Arts]]<br />[[EA Mobile]] <small>(Mobile)</small> |
| publisher = [[Electronic Arts]]<br />[[EA Mobile]] <small>(Mobile)</small> |
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|released = '''Mobile'''<br />{{vgrelease|WW|September |
| released = '''Mobile'''<br />{{vgrelease|WW|September 13, 2007<ref>{{Cite web |last=Sheets |first=David |date=September 13, 2007 |title=EA releases 'skate.' for mobile phones |url=https://www.stltoday.com/entertainment/article_c8c9adf3-1223-5ea2-a079-e13be4645e4e.html |access-date=May 28, 2024 |website=[[St. Louis Post-Dispatch]]}}</ref>}}'''Xbox 360'''<br />{{vgrelease|NA|September 14, 2007<ref>{{Cite web |title=''Skate'' Bails, Back on its Feet Friday |url=http://www.1up.com/do/newsStory?cId=3162674 |archive-url=https://web.archive.org/web/20071019155111/http://www.1up.com/do/newsStory?cId=3162674 |archive-date=October 19, 2007 |access-date=May 28, 2024 |website=[[1Up Network|1Up]]}}</ref>|PAL|September 28, 2007}}'''PlayStation 3'''<br />{{vgrelease|NA|September 24, 2007<ref>{{Cite web |last=IGN PlayStation Team |first= |date=September 21, 2007 |title=The PS3 Games of Fall 2007 |url=https://www.ign.com/articles/2007/09/21/the-ps3-games-of-fall-2007 |access-date=May 28, 2024 |website=[[IGN]] |language=en}}</ref>|EU|October 5, 2007|AUS|October 11, 2007}} |
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|genre = [[Sports game|Sports]] |
| genre = [[Sports game|Sports]] |
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|series = ''[[Skate (series)|Skate]]'' |
| series = ''[[Skate (series)|Skate]]'' |
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|composer = [[Z-Trip]]<br />[[Tommy Guerrero]]<br />[[XXXChange]] |
| composer = [[Z-Trip]]<br />[[Tommy Guerrero]]<br />[[XXXChange]] |
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|modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] |
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] |
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|platforms = [[Xbox 360]]<br />[[PlayStation 3]]<br />[[Mobile phone]] |
| platforms = [[Xbox 360]]<br />[[PlayStation 3]]<br />[[Mobile phone]] |
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}} |
}} |
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'''''Skate''''' (stylized as '''''skate.''''') is a 2007 [[skateboarding]] [[video game]] for [[Xbox 360]], [[PlayStation 3]] and [[mobile phone]]s. It was developed by [[EA Black Box]]. Two sequels, ''[[Skate 2]]'' and ''[[Skate 3]]'', have been released for PlayStation 3 and Xbox 360, as well as ''[[Skate It]]'', a spin-off for [[Wii]], [[Nintendo DS]] and [[iOS]] platforms. In 2020, EA announced plans for a new ''Skate'' game. It received positive reviews from critics. |
'''''Skate''''' (stylized as '''''skate.''''') is a 2007 [[skateboarding]] [[video game]] for [[Xbox 360]], [[PlayStation 3]] and [[mobile phone]]s. It was developed by [[EA Black Box]]. Two sequels, ''[[Skate 2]]'' and ''[[Skate 3]]'', have been released for PlayStation 3 and Xbox 360, as well as ''[[Skate It]]'', a spin-off for [[Wii]], [[Nintendo DS]] and [[iOS]] platforms. In 2020, EA announced plans for a new ''Skate'' game. It received positive reviews from critics. |
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==Sequels== |
==Sequels== |
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{{Main|Skate It|Skate 2|Skate 3}} |
{{Main|Skate It|Skate 2|Skate 3}} |
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A spin-off game, titled [[Skate It |
A spin-off game, titled ''[[Skate It]]'', was released on the [[Nintendo DS]], [[Wii]] and [[iOS]] in November 2008.<ref name="joystiq">{{cite web | last = Kietzmann | first = Ludwig | date = October 31, 2008 | url = https://www.engadget.com/2008/10/31/skate-it-on-november-19/ | title = Skate It on November 19 | publisher = [[Engadget]] ([[Joystiq]]) | accessdate = September 13, 2017 | archive-date = September 13, 2017 | archive-url = https://web.archive.org/web/20170913091656/https://www.engadget.com/2008/10/31/skate-it-on-november-19/ | url-status = live}}</ref> |
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Achieving the commercial success, EA decided to work on a sequel to ''Skate''.<ref>{{cite web |url=http://www.ign.com/articles/2008/02/13/ea-goes-big-in-08-09 |title=EA Goes Big in '08, '09 |last=Bozon |first=Mark |website=IGN |date=February 13, 2008 |access-date=September 11, 2017 |archive-date=September 12, 2017 |archive-url=https://web.archive.org/web/20170912012856/http://www.ign.com/articles/2008/02/13/ea-goes-big-in-08-09 |url-status=live}}</ref><ref name="skate 2 announce">{{cite web |url=http://www.ign.com/articles/2008/05/12/skate-2-made-official |title=Skate 2 Made Official |last=Brudvig |first=Erik |website=IGN |date=May 12, 2008 |access-date=September 11, 2017 |archive-date=March 6, 2016 |archive-url=https://web.archive.org/web/20160306103943/http://www.ign.com/articles/2008/05/12/skate-2-made-official |url-status=live}}</ref> [[Skate 2 |
Achieving the commercial success, EA decided to work on a sequel to ''Skate''.<ref>{{cite web |url=http://www.ign.com/articles/2008/02/13/ea-goes-big-in-08-09 |title=EA Goes Big in '08, '09 |last=Bozon |first=Mark |website=IGN |date=February 13, 2008 |access-date=September 11, 2017 |archive-date=September 12, 2017 |archive-url=https://web.archive.org/web/20170912012856/http://www.ign.com/articles/2008/02/13/ea-goes-big-in-08-09 |url-status=live}}</ref><ref name="skate 2 announce">{{cite web |url=http://www.ign.com/articles/2008/05/12/skate-2-made-official |title=Skate 2 Made Official |last=Brudvig |first=Erik |website=IGN |date=May 12, 2008 |access-date=September 11, 2017 |archive-date=March 6, 2016 |archive-url=https://web.archive.org/web/20160306103943/http://www.ign.com/articles/2008/05/12/skate-2-made-official |url-status=live}}</ref> ''[[Skate 2]]'' was released at the end of January 2009.<ref name="S2IGNRelease">{{cite web |url=http://www.ign.com/articles/2008/10/31/skate-2-coming-in-january |title=Skate 2 Coming in January |last=Roper |first=Chris |website=IGN |date=October 31, 2008 |access-date=September 11, 2017 |archive-date=August 18, 2017 |archive-url=https://web.archive.org/web/20170818093703/http://www.ign.com/articles/2008/10/31/skate-2-coming-in-january |url-status=live}}</ref><ref name="MAXConsole">{{cite web |url=http://www.maxconsole.net/?mode=news&newsid=34066 |title=Skate 2 (Xbox 360/PS3) hits N.America Jan 21, worldwide Jan 23 |author=molloc |publisher=[[MAXConsole]] |date=November 25, 2008 |archive-url=https://web.archive.org/web/20081222210533/http://www.maxconsole.net/?mode=news&newsid=34066 |archive-date=December 22, 2008 |url-status=dead |access-date=September 11, 2017}}</ref> |
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The third installment in the ''Skate'' franchise, [[Skate 3 |
The third installment in the ''Skate'' franchise, ''[[Skate 3]]'', was released on the PlayStation 3 and Xbox 360 in May 2010. The game is set in a new fictional city called Port Carverton. New gameplay features include the ability to perform [[Dark slide (skateboarding)|dark slides]] and underflips. ''Skate 3'' has a stronger emphasis on content creation and online team play than the previous games.<ref>{{cite magazine |url=http://www.computerandvideogames.com/223370/ea-unveils-skate-3/ |title=EA unveils Skate 3 |last=Robinson |first=Andy |magazine=[[Computer and Video Games]] |date=September 15, 2009 |archive-url=https://web.archive.org/web/20141211182305/http://www.computerandvideogames.com/223370/ea-unveils-skate-3/ |archive-date=December 11, 2014 |url-status=dead |access-date=September 11, 2017}}</ref><ref>{{cite web |url=https://www.pixeldynamo.com/news/gaming/2016/02/15/97469/skate-4-info-potentially-leaked-australian-website/ |title=Skate 4 info potentially leaked on Australian website |last=Wicks |first=Bradley |publisher=Pixel Dynamo |date=February 15, 2016 |archive-url=https://web.archive.org/web/20160216091828/https://www.pixeldynamo.com/news/gaming/2016/02/15/97469/skate-4-info-potentially-leaked-australian-website/ |archive-date=February 16, 2016 |url-status=dead |access-date=September 11, 2017}}</ref><ref>{{cite web |url=http://www.eurogamer.net/articles/2016-01-28-almost-every-comment-on-eas-instagram-is-skate-4 |title=Almost every comment on EA's Instagram is 'Skate 4' |last=Yin-Poole |first=Wesley |website=Eurogamer |date=January 28, 2016 |access-date=2016-05-31 |archive-date=2016-06-16 |archive-url=https://web.archive.org/web/20160616200148/http://www.eurogamer.net/articles/2016-01-28-almost-every-comment-on-eas-instagram-is-skate-4 |url-status=live}}</ref><ref>{{cite web |url=https://zerolives.com/article/bAy2nqOB/skateboarding-park-the-berrics-campaigns-for-new-skate-game |title=Skateboarding park The Berrics campaigns for new Skate game |last=Bakker |first=Raymond |publisher=Zero Lives |date=September 16, 2016 |access-date=September 17, 2016 |archive-date=September 18, 2016 |archive-url=https://web.archive.org/web/20160918083922/http://zerolives.com/article/bAy2nqOB/skateboarding-park-the-berrics-campaigns-for-new-skate-game |url-status=live}}</ref> |
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At the June 2020 EA Play event, a new ''Skate'' title was confirmed to be in development.<ref>{{cite web | url = https://venturebeat.com/2020/06/18/skate4-electronic-arts-announces-the-next-game-in-the-beloved-series/ | title = #Skate4: Electronic Arts announces the next game in the beloved series | first = Jeff | last = Grubb | date = June 18, 2020 | access-date = June 18, 2020 | work = [[Venture Beat]] | archive-date = June 19, 2020 | archive-url = https://web.archive.org/web/20200619163104/https://venturebeat.com/2020/06/18/skate4-electronic-arts-announces-the-next-game-in-the-beloved-series/ | url-status = live}}</ref> EA established Full Circle, a new studio in Vancouver, British Columbia, to lead its development.<ref>{{Cite news | url=https://www.gamasutra.com/view/news/376736/EA_forms_new_studio_Full_Circle_to_revive_Skate_franchise.php | title=EA forms new studio Full Circle to revive Skate franchise | first=Chris | last=Kerr | date=January 27, 2021 | work=[[Gamasutra]] | access-date=January 27, 2021 | archive-date=January 27, 2021 | archive-url=https://web.archive.org/web/20210127165319/https://www.gamasutra.com/view/news/376736/EA_forms_new_studio_Full_Circle_to_revive_Skate_franchise.php | url-status=live}}</ref> The studio is led by Daniel McCulloch, and includes Deran Chung and Cuz Parry, who had created the original ''Skate'' games.<ref>{{cite magazine | url = https://www.gameinformer.com/2021/01/27/meet-full-circle-the-new-studio-making-the-next-skate | title = Meet Full Circle, The New Studio Making The Next Skate | first = Marcus | last = Stewart | date = January 27, 2021 | |
At the June 2020 EA Play event, a new ''Skate'' title was confirmed to be in development.<ref>{{cite web | url = https://venturebeat.com/2020/06/18/skate4-electronic-arts-announces-the-next-game-in-the-beloved-series/ | title = #Skate4: Electronic Arts announces the next game in the beloved series | first = Jeff | last = Grubb | date = June 18, 2020 | access-date = June 18, 2020 | work = [[Venture Beat]] | archive-date = June 19, 2020 | archive-url = https://web.archive.org/web/20200619163104/https://venturebeat.com/2020/06/18/skate4-electronic-arts-announces-the-next-game-in-the-beloved-series/ | url-status = live}}</ref> EA established Full Circle, a new studio in Vancouver, British Columbia, to lead its development.<ref>{{Cite news | url=https://www.gamasutra.com/view/news/376736/EA_forms_new_studio_Full_Circle_to_revive_Skate_franchise.php | title=EA forms new studio Full Circle to revive Skate franchise | first=Chris | last=Kerr | date=January 27, 2021 | work=[[Gamasutra]] | access-date=January 27, 2021 | archive-date=January 27, 2021 | archive-url=https://web.archive.org/web/20210127165319/https://www.gamasutra.com/view/news/376736/EA_forms_new_studio_Full_Circle_to_revive_Skate_franchise.php | url-status=live}}</ref> The studio is led by Daniel McCulloch, and includes Deran Chung and Cuz Parry, who had created the original ''Skate'' games.<ref>{{cite magazine | url = https://www.gameinformer.com/2021/01/27/meet-full-circle-the-new-studio-making-the-next-skate | title = Meet Full Circle, The New Studio Making The Next Skate | first = Marcus | last = Stewart | date = January 27, 2021 | access-date = January 27, 2021 | magazine = [[Game Informer]] | archive-date = January 27, 2021 | archive-url = https://web.archive.org/web/20210127160119/https://www.gameinformer.com/2021/01/27/meet-full-circle-the-new-studio-making-the-next-skate | url-status = dead}}</ref> The game will be called ''skate.'', and it will be offered as a [[free to play]] title when it launches.<ref>{{cite web | url=https://www.polygon.com/23217193/skate-4-free-to-play-platforms-name-release-date | title=EA's new Skate is free to play | website=[[Polygon (website)|Polygon]] | date=14 July 2022 | access-date=14 July 2022 | archive-date=14 July 2022 | archive-url=https://web.archive.org/web/20220714191029/https://www.polygon.com/23217193/skate-4-free-to-play-platforms-name-release-date | url-status=live}}</ref> |
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==References== |
==References== |
Revision as of 18:05, 4 August 2024
Skate | |
---|---|
Developer(s) | EA Black Box |
Publisher(s) | Electronic Arts EA Mobile (Mobile) |
Composer(s) | Z-Trip Tommy Guerrero XXXChange |
Series | Skate |
Platform(s) | Xbox 360 PlayStation 3 Mobile phone |
Release | Mobile
PlayStation 3 |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Skate (stylized as skate.) is a 2007 skateboarding video game for Xbox 360, PlayStation 3 and mobile phones. It was developed by EA Black Box. Two sequels, Skate 2 and Skate 3, have been released for PlayStation 3 and Xbox 360, as well as Skate It, a spin-off for Wii, Nintendo DS and iOS platforms. In 2020, EA announced plans for a new Skate game. It received positive reviews from critics.
Development
The game's "flick it" control system began development long before any graphics had been implemented: the initial prototype simply read unique analog stick motions and displayed a basic text message saying what trick had been performed, along with speed and accuracy ratings.[4] The developers found that in order to receive accurate information from the very fast analog stick motions used when playing the game, input data from each control pad had to be read at a rate of 120 Hz.[4]
The game relies extensively on physics to model the skateboarders' movement. Havok, Endorphin and others were considered, but ultimately a RenderWare package called "Drives" was used to model the joints of the human body.[4] Technical limitations and animation issues at the time resulted in certain planned features being cut and postponed to later installments, such as the ability to play as a female skater (which debuted in Skate It) or dismount and walk around (which was not possible until Skate 2).[5]
Evidence from different versions of EA's official website for Skate show that the game has been through some major changes in development. For example, one screenshot, dated "04/06/2007", shows that San Vanelona was originally planned to be a coastal city, featuring a football stadium, harbor and cruise liner.[citation needed]
Major changes were also made to the soundtrack. Originally planned to feature "Roadhouse Blues" by The Doors, the soundtrack now focuses more heavily on hip-hop. Some songs appear in both studio and remixed form.[citation needed]
The demo was scheduled for release on Xbox Live for August 15, 2007[6] but was delayed (as stated by Scott Blackwood on the Skate forum) due to a sudden problem with the demo's Skate Reel (video editing) feature, releasing on August 21. It was released on PlayStation Network in September. The demo allowed players to skate around the San Vanelona Community Center for thirty minutes and learn how to do various tricks as well as to create and edit videos.
The multiplayer of the game was shut down in July 2011.[7] Skate was added to Microsoft's backwards compatibility program in June 2019.[8]
Mobile version
The mobile version of Skate features two game modes: Thrasher Mode (the main game mode, in which the player completes goals to make the cover of skateboarding magazine Thrasher) and Free Skate (where the player can play on levels previously unlocked in Thrasher Mode). The player plays as a customized skater, who receives tips from pro skaters Chris Cole and Rob Dyrdek, among others, through twelve missions divided in four goals each. Though the game is still set in San Vanelona, there are only three explorable areas: Plaza, Halfpipe and Downtown, aside from linear levels only playable in Thrasher Mode. The mobile version of Skate later won the "Cellular Game of the Year" award during the AIAS' 11th Annual Interactive Achievement Awards.
Reception
Aggregator | Score | ||
---|---|---|---|
mobile | PS3 | Xbox 360 | |
Metacritic | N/A | 85/100[30] | 86/100[31] |
Publication | Score | ||
---|---|---|---|
mobile | PS3 | Xbox 360 | |
Edge | N/A | 8/10[9] | N/A |
Electronic Gaming Monthly | N/A | 7.83/10[10] | 7.83/10[10] |
Eurogamer | N/A | N/A | 9/10[11] |
Famitsu | N/A | 31/40[12] | 31/40[12] |
Game Informer | N/A | 8.75/10[13] | 8.75/10[13] |
GamePro | N/A | 4/5[14] | 3.75/5[15] |
GameRevolution | N/A | N/A | B+[16] |
GameSpot | N/A | 7/10[17] | 7.5/10[18] |
GameSpy | N/A | [19] | [20] |
GameTrailers | N/A | 8.1/10[21] | 8.1/10[21] |
GameZone | N/A | N/A | 8.5/10[22] |
IGN | 8/10[23] | 8.8/10[24] | 9/10[25] |
Official Xbox Magazine (US) | N/A | N/A | 9/10[26] |
PlayStation: The Official Magazine | N/A | 9/10[27] | N/A |
The A.V. Club | N/A | C+[28] | C+[28] |
Digital Spy | N/A | N/A | [29] |
Skate received "generally favorable" reviews from critics on both platforms according to review aggregator Metacritic.[30][31] Praise was given to the environments, control scheme, and soundtrack. Criticisms included latency issues with the online multiplayer, odd physics glitches, and the lack of freestyle tricks in both the PS3 and Xbox 360 versions of the game (although it is possible to do lip tricks because of the unique grind engine built into the game).[25] The reviews praised the game for a good start and innovation, but the game was criticized for the in-game advertising and product placement. GameSpy praised the Xbox 360 version for the control scheme, presentation, expansive environments, audio, and amount of content. It was criticized for the learning curve, frustrating camera, and the slowdown in online game modes.[20] In Japan, where the PS3 and Xbox 360 versions were ported for release on March 19, 2008, Famitsu gave both console versions each a score of two eights, one seven, and one eight for a total of 31 out of 40.[12]
The New York Times gave the game universal acclaim.[32] Digital Spy gave the Xbox 360 version four stars out of five and called it a superb example of how an extreme sports game should be done.[29] However, The A.V. Club gave the game a C+ because of its difficult learning curve and the game made more for hardcore gamers rather than casual ones.[28]
During the 11th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences awarded the console version of Skate with "Sports Game of the Year", along with receiving nominations for "Outstanding Achievement in Sound Design" and "Outstanding Achievement in Soundtrack".[33]
Sequels
A spin-off game, titled Skate It, was released on the Nintendo DS, Wii and iOS in November 2008.[34]
Achieving the commercial success, EA decided to work on a sequel to Skate.[35][36] Skate 2 was released at the end of January 2009.[37][38]
The third installment in the Skate franchise, Skate 3, was released on the PlayStation 3 and Xbox 360 in May 2010. The game is set in a new fictional city called Port Carverton. New gameplay features include the ability to perform dark slides and underflips. Skate 3 has a stronger emphasis on content creation and online team play than the previous games.[39][40][41][42]
At the June 2020 EA Play event, a new Skate title was confirmed to be in development.[43] EA established Full Circle, a new studio in Vancouver, British Columbia, to lead its development.[44] The studio is led by Daniel McCulloch, and includes Deran Chung and Cuz Parry, who had created the original Skate games.[45] The game will be called skate., and it will be offered as a free to play title when it launches.[46]
References
- ^ Sheets, David (September 13, 2007). "EA releases 'skate.' for mobile phones". St. Louis Post-Dispatch. Retrieved May 28, 2024.
- ^ "Skate Bails, Back on its Feet Friday". 1Up. Archived from the original on October 19, 2007. Retrieved May 28, 2024.
- ^ IGN PlayStation Team (September 21, 2007). "The PS3 Games of Fall 2007". IGN. Retrieved May 28, 2024.
- ^ a b c Nutt, Christian (October 17, 2008). "New Tricks: Scott Blackwood Talks Skate And Skate 2". Gamasutra. Archived from the original on December 20, 2008. Retrieved December 1, 2008.
- ^ "After Thoughts: Skate". Electronic Gaming Monthly. No. 222. Ziff Davis. December 2007. p. 50.
- ^ Sinclair, Brendan (August 3, 2007). "Skate rolls in September". GameSpot. Archived from the original on September 12, 2017. Retrieved September 11, 2017.
- ^ Danny, Pena (July 12, 2011). "EA Games Shuts Down Online Multiplayer Servers – Skate, Battlefield 2, Medal Of Honor & More". Gamertag Radio. Archived from the original on April 13, 2014. Retrieved April 12, 2014.
- ^ "Skate joins final wave of Xbox One backward compatible games". Shacknews. 10 June 2019. Archived from the original on 2021-12-15. Retrieved 2021-12-15.
- ^ Edge staff (November 2007). "Skate (PS3)". Edge. No. 181. p. 92.
- ^ a b EGM staff (November 2007). "Skate". Electronic Gaming Monthly. No. 221. Ziff Davis. p. 108.
- ^ Albiges, Luke (September 25, 2007). "Skate (Xbox 360)". Eurogamer. Archived from the original on October 6, 2014. Retrieved October 1, 2014.
- ^ a b c "This Week Famitsu Cross Review". NeoGAF. March 5, 2008. Archived from the original on September 12, 2017. Retrieved September 11, 2017.
- ^ a b Reiner, Andrew (October 2007). "Skate". Game Informer. No. 174. Archived from the original on January 15, 2008. Retrieved September 11, 2017.
- ^ Gori, Andrew (December 3, 2007). "Review: skate. (PS3)". GamePro. Archived from the original on February 3, 2008. Retrieved September 11, 2017.
- ^ Kim, Tae K. (September 17, 2007). "Review: skate. (X360)". GamePro. Archived from the original on January 13, 2008. Retrieved September 11, 2017.
- ^ joeblow (October 18, 2007). "Skate Review (X360)". Game Revolution. Archived from the original on October 6, 2014. Retrieved September 11, 2017.
- ^ Gerstmann, Jeff (September 28, 2007). "Skate Review (PS3)". GameSpot. Archived from the original on September 12, 2017. Retrieved September 11, 2017.
- ^ Gerstmann, Jeff (September 17, 2007). "Skate Review (X360)". GameSpot. Archived from the original on September 12, 2017. Retrieved September 11, 2017.
- ^ Vasconcellos, Eduardo (October 8, 2007). "GameSpy: skate (PS3)". GameSpy. Archived from the original on March 5, 2012. Retrieved August 17, 2011.
- ^ a b Vasconcellos, Eduardo (September 17, 2007). "GameSpy: skate (X360)". GameSpy. Archived from the original on January 17, 2012. Retrieved August 17, 2011.
- ^ a b "Skate Review". GameTrailers. September 13, 2007. Archived from the original on October 6, 2014. Retrieved September 11, 2017.
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