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| composer = [[Justin Burnett]]
| composer = [[Justin Burnett]]
| series = ''[[SOCOM U.S. Navy SEALs]]''
| series = ''[[SOCOM U.S. Navy SEALs]]''
| engine = Hexane Engine
| platforms = [[PlayStation Portable]]
| platforms = [[PlayStation Portable]]
| released = {{vgrelease|NA|November 6, 2007|EU|December 7, 2007|AUS|February 28, 2008}}
| released = {{vgrelease|NA|November 6, 2007|EU|December 7, 2007|AUS|February 28, 2008}}
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}}
}}


'''''SOCOM U.S. Navy SEALs: Tactical Strike''''' is a [[tactical shooter]] [[video game]] developed by [[Slant Six Games]] and published by [[Sony Computer Entertainment]] exclusively for [[PlayStation Portable]].
'''''SOCOM U.S. Navy SEALs: Tactical Strike''''' is a [[tactical shooter]] [[video game]] developed by [[Slant Six Games]] and published by [[Sony Computer Entertainment]] for [[PlayStation Portable]].


The online servers for this game, along with other PlayStation 2 and PlayStation Portable ''SOCOM'' titles, were shut down on August 31, 2012.<ref>{{cite web |url=https://community.us.playstation.com/thread/4699021?tstart=0 |title=Archived copy |access-date=2012-05-30 |url-status=dead |archive-url=https://web.archive.org/web/20120601223409/http://community.us.playstation.com/thread/4699021?tstart=0 |archive-date=2012-06-01 |df= }}</ref>
The online servers for this game, along with other PlayStation 2 and PlayStation Portable ''SOCOM'' titles, were shut down on August 31, 2012.<ref>{{cite web |url=https://community.us.playstation.com/thread/4699021?tstart=0 |title=Decommission of SOCOM servers |access-date=2012-05-30 |url-status=dead |archive-url=https://web.archive.org/web/20120601223409/http://community.us.playstation.com/thread/4699021?tstart=0 |archive-date=2012-06-01 }}</ref>


==Gameplay==
==Gameplay==
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==Reception==
==Reception==
{{Video game reviews
{{Video game reviews
| MC = 72/100<ref name="MC">{{cite web |url=https://www.metacritic.com/game/psp/socom-us-navy-seals-tactical-strike |title=SOCOM U.S. Navy SEALs: Tactical Strike for PlayStation Portable Reviews |publisher=[[Metacritic]] |accessdate=February 21, 2017}}</ref>
| MC = 72/100<ref name="MC">{{cite web |url=https://www.metacritic.com/game/socom-u-s-navy-seals-tactical-strike/critic-reviews/?platform=psp |title=SOCOM U.S. Navy SEALs: Tactical Strike for PlayStation Portable Reviews |publisher=[[Metacritic]] |accessdate=February 21, 2017}}</ref>
}}
}}


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[[Category:PlayStation Portable-only games]]
[[Category:PlayStation Portable-only games]]
[[Category:SOCOM U.S. Navy SEALs]]
[[Category:SOCOM U.S. Navy SEALs]]
[[Category:Tactical shooter video games]]
[[Category:Video games about police officers]]
[[Category:Video games about police officers]]
[[Category:Video games about the Special Air Service]]
[[Category:Video games about the Special Air Service]]
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[[Category:Video games developed in Canada]]
[[Category:Video games developed in Canada]]
[[Category:Video games scored by Justin Burnett]]
[[Category:Video games scored by Justin Burnett]]
[[Category:Slant Six Games games]]

Latest revision as of 21:59, 6 April 2024

SOCOM U.S. Navy SEALs: Tactical Strike
Developer(s)Slant Six Games
Publisher(s)Sony Computer Entertainment
Composer(s)Justin Burnett
SeriesSOCOM U.S. Navy SEALs
EngineHexane Engine
Platform(s)PlayStation Portable
Release
  • NA: November 6, 2007
  • EU: December 7, 2007
  • AU: February 28, 2008
Genre(s)Tactical shooter
Mode(s)Single-player, multiplayer

SOCOM U.S. Navy SEALs: Tactical Strike is a tactical shooter video game developed by Slant Six Games and published by Sony Computer Entertainment for PlayStation Portable.

The online servers for this game, along with other PlayStation 2 and PlayStation Portable SOCOM titles, were shut down on August 31, 2012.[1]

Gameplay

[edit]

SOCOM U.S. Navy Seals: Tactical Strike focuses on the player being able to maintain tight control of a four-man special operations squad. The game represents a major departure from the "run and gun" gameplay of the previous SOCOM U.S. Navy SEALs games. In Tactical Strike, the player character is never able to physically shoot, run, etc. Instead, he or she must tell the squad to do such actions. The player often has to evaluate a situation and plan accordingly, usually having to move with some stealth. The squad is moved around using a "skimmer" (the analog stick of the PSP); the player can preview where the individual members of the squad will move to before they opt to actually move the team. The squad can be controlled from the points of view of different soldiers; additionally, the four man-team can be split up into two teams of two. The player can even choose to select an individual member of the squad.

At the start of the campaign, the player chooses from one of nine special forces teams to command: the Australian SASR, the German KSK, the British SAS, the French GIGN, the U.S. Navy SEALs, the Spanish UOE, the South Korean 707th Special Missions Battalion, the Italian Col Moschin, or the Dutch KCT. Although the storyline of the campaign is the same for every team, the voice track is voiced by native speakers of the different languages (with English subtitles).

Before each mission, the player can choose the loadout and accessories for each individual, upgrade each soldier's attributes with skill points obtained from previous missions (skill points are awarded for killing enemies and completing objectives), and choose one of two places to insert into the mission (if applicable).

Reception

[edit]

SOCOM U.S. Navy SEALs: Tactical Strike received "mixed or average" reviews, according to review aggregator Metacritic.[2]

References

[edit]
  1. ^ "Decommission of SOCOM servers". Archived from the original on 2012-06-01. Retrieved 2012-05-30.
  2. ^ a b "SOCOM U.S. Navy SEALs: Tactical Strike for PlayStation Portable Reviews". Metacritic. Retrieved February 21, 2017.
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