Omega Fighter

This is an old revision of this page, as edited by Giraffedata (talk | contribs) at 23:06, 31 December 2009 ("comprised of"). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Omega Fighter is a vertical scrolling shooter developed for the arcades by UPL in 1989. While similar to most shooters, Omega Fighter was unique in its gameplay, level and enemy focus: rather than flying over multiple levels, the player faced up against an enormous space battle cruiser which contained every level.

Omega Fighter arcade flyer.
Developer(s)UPL
Publisher(s)UPL
Platform(s)Arcade
Genre(s)Shoot 'em up
Mode(s)Single-player, 2-player

Story

Many years in the future, the Earth is threatened by alien invaders; a monstrously large space battle cruiser belonging to them is heading towards Earth with the intention of exterminating the human race. As the Earth’s last defense, players must fly forward and destroy the entire battle cruiser before it reaches Earth.

Gameplay

Players were briefed before every mission to destroy specific parts of the enormous ship. Destroying these parts of the ship would actually play some significance on the game's ending, but overall contributed to the player's score. The game has a unique scoring aspect that awarded the player for destroying enemies at point blank range.