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In 2004, Iconfactory created over 100 icons for the [[Xbox 360]] [[graphical user interface|user interface]] and website.<ref name="Xbox 360 icons">{{cite web|url=http://iconfactory.com/design/detail/xbox_360 |title=Iconfactory : Design : XBOX 360 |accessdate=2007-01-19 |author=The Iconfactory |url-status=dead |archiveurl=https://web.archive.org/web/20070115164652/http://iconfactory.com/design/detail/xbox_360 |archivedate=January 15, 2007 }}</ref>
In 2007, Iconfactory would develop the video game ''[[Frenzic]]'' for Mac OS X, which they also released for [[iOS]] and [[DSiWare]]; a sequel titled ''Frenzic: Overtime'' was released for [[Apple Arcade]]. They released their second iPhone game, called Pickin' Time in late 2009. <ref>{{Cite web |title=Introducing Pickin’ Time for iPhone! • The Breakroom |url=https://blog.iconfactory.com/2009/10/introducing-pickin-time-for-iphone/ |access-date=2024-06-27 |website=Iconfactory Blog |language=en-US}}</ref>
==Alleged patent infringement==
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