Outer Wilds: Difference between revisions

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The ''Echoes of the Eye'' expansion adds a new exhibit to the observatory at the beginning of the game, which shows off the deep space satellite used to generate the player's solar system map. The player soon discovers an object that eclipses the sun – a planet-sized [[rotating wheel space station|rotating ship]], hidden within a cloaking field. Within this ship, called "the Stranger," the player finds theaters and heavily damaged slide reels that tell the story of the Stranger's inhabitants, an extinct race of [[owl]] and [[elk]]-like creatures.
 
Similar to the Nomai, the inhabitants of the Stranger also came to the solar system after discovering the Eye of the Universe's signals, but gave up their quest after seeing that the Eye would destroy the universe and everything in it. After destroying their monuments to the Eye and constructing a device in order to block its signal from other extraterrestrial races, the inhabitants came toeventually regret destroying their homeworld, which they had stripped barren in order to build the Stranger. The inhabitants eventually created lantern-like artifacts, as well as areas where they could sleep, to enter a [[virtual reality]] of their homeworld. The inhabitants discovered they could also enter this virtual reality through death in lieu of sleep. All of the inhabitants discovered by the player in these sleeping areas are dead, though their artifacts are still lit when dry.
 
The player learns how to enter the simulation via the use of artifacts and discovers the active consciousness of the inhabitants who are hostile to the player. The player eventually finds archives with more detailed reels of the history of the Stranger's inhabitants, as well as a vault secured by three seals. Using information about glitches within the simulation learned from the archives, the player is eventually able to unlock the vault's three seals and open it, discovering a friendly inhabitant called the Prisoner. Communicating with the player via a telepathic projection staff, the Prisoner transmits a memory where they temporarily disabled the signal blocker surrounding the Eye, causing the other inhabitants to force the Prisoner within the vault, before returning to the simulation and dying in the physical world. The player then uses the staff to explain to the Prisoner how their actions eventually lead the Nomai to discover the signal of the Eye and enter the solar system, setting the events of the game in motion.