Kirby (series): Difference between revisions

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=== 2000–2004: Further spin-off emphasis ===
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The next game in the ''Kirby'' series, ''[[Kirby Tilt 'n' Tumble]]'' became one of Nintendo's first motion-sensor-based games on August 23, 2000. Players are instructed to tilt the [[Game Boy Color]] to move Kirby on the screen. Quickly flicking the Game Boy Color upwards would make Kirby jump into the air. ''Tilt 'n' Tumble'' is the only ''Kirby'' game to have a special cartridge color (transparent pink) in North America. ''Kirby Tilt 'n' Tumble 2'' on the [[GameCube]], which was supposed to use a combination of motion-sensor technology and connectivity to the Game Boy Advance via the [[Nintendo GameCube Game Boy Advance Cable]], was presented during [[Nintendo Space World#Space World 2001|Nintendo Space World 2001]] and scheduled for a May 2002 release in Japan. The ''Kirby'' theme was eventually scrapped and Kirby was replaced with a generic marble, and the game was shown again at [[E3 2002]] as ''Roll-O-Rama'', but eventually canceled completely. ''Kirby Family'' was a Game Boy Color piece of software developed by [[Natsume (company)|Natsume]] that would connect to a compatible Jaguar JN-100 or JN-2000 sewing machine and embroider cloth with a ''Kirby'' pattern of choice. The game was also shown during Nintendo Space World 2001 and scheduled for release on September 10, 2001, but presumably canceled due to poor sales of ''Mario Family'' which released two weeks prior. The game was leaked on September 9, 2020, as part of the [[2020-2021 Nintendo data leak|Game Boy Color lotcheck leak]]. In late 2002, Nintendo released ''Kirby: Nightmare in Dream Land'', an enhanced [[Video game remake|remake]] of ''Kirby's Adventure'' for the [[Game Boy Advance]] (GBA).<ref>{{Cite web |title=Kirby: Nightmare in Dream Land |url=https://www.nintendolife.com/games/gba/kirby_nightmare_in_dream_land |access-date=2023-01-24 |website=Nintendo Life |date=19 April 2022 |language=en-GB |archive-date=2023-01-24 |archive-url=https://web.archive.org/web/20230124202529/https://www.nintendolife.com/games/gba/kirby_nightmare_in_dream_land |url-status=live }}</ref>

''Kirby's Air Ride 64'' (also known as ''Kirby Bowl 64'' and ''Kirby Ball 64'') on the Nintendo 64 was going to be a sequel to ''Kirby's Dream Course'' which featured an additional game mode where the player controlled Kirby on a snowboard. However, this was canceled for unknown reasons.<ref>{{cite magazine|title=Kirby Ball 64 |magazine=[[Electronic Gaming Monthly]]|issue=78|publisher=[[Ziff Davis]]|date=January 1996|page=79}}</ref><ref>{{cite magazine|title=Kirby Bowl 64 |magazine=[[GamePro]] |issue=90 |publisher=[[International Data Group|IDG]]|date=March 1996|page=23}}</ref> Some of its concepts were later implemented into the only ''Kirby'' game for the [[GameCube]], ''[[Kirby Air Ride]]'', which was released in North America on October 13, 2003. ''Air Ride'' is a racing game which deviates greatly from other ''Kirby'' games, although still featuring series staples including enemies and Copy Abilities. After the release of ''Kirby Air Ride'', the GameCube was going to have its own original ''Kirby'' game, simply titled ''Kirby for Nintendo GameCube'' at the time. It was nearly complete and featured at [[E3 2005]], but was canceled due to troubles incorporating a unique multiplayer mechanic. At a later point, the game was concepted as a full 3D platformer visually similar to ''Kirby Air Ride'', but also canceled because it did not achieve HAL Laboratory's quality standards.<ref>{{cite web |url=https://iwataasks.nintendo.com/interviews/#/wii/kirby-dream-land/0/0 |title=Iwata Asks: Kirby's Return to Dream Land |website=iwataasks.nintendo.com |access-date=16 February 2022 |archive-date=25 July 2015 |archive-url=https://web.archive.org/web/20150725233103/http://iwataasks.nintendo.com/interviews/#/wii/kirby-dream-land/0/0 |url-status=live }}</ref> During the 2003 Holiday season, a Kirby [[Nintendo e-Reader|e-Reader card]] for the Game Boy Advance was released. The card was released under two names, ''Kirby Slide'' and ''Kirby Puzzle''. Swiping the card would allow for a sliding puzzle game starring Kirby to be played. Cards were given out at [[Toys "R" Us]] stores and in the 2003 December issues of ''[[Nintendo Power]]'' and ''[[Tips & Tricks (magazine)|Tips & Tricks]]''. The game was released to advertise the English dub of ''[[Kirby: Right Back at Ya!]]''
 
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