| developer = [[Bandai Namco GamesStudios]]<!--The game was developed in Japan, and the company was always called Bandai Namco Games in the country until 2015, rather than the western name of Namco Bandai Games.-->
{{nihongo foot|'''''Pac-Man Championship Edition'''''|パックマン チャンピオンシップエディション|Pakkuman Chanpionshippu Edishon|lead=yes|group=lower-alpha}} is a 2007 maze video game developed by [[Bandai Namco GamesStudios]] for the [[Xbox 360]]. It has since appeared on several other platforms, including [[iOS]], [[Android (operating system)|Android]], and the [[PlayStation 3]] and [[PlayStation Portable]] as a [[PSP mini]] title available on the [[PlayStation Store]].<ref>{{Cite web |title=Pac-Man Championship Edition Hits iPhone |url=https://www.shacknews.com/article/61557/pac-man-championship-edition-hits |access-date=2022-06-05 |website=Shacknews |language=en}}</ref><ref>{{Cite web |title=PAC-MAN Championship Edition for Android - APK Download |url=https://www.similarplay.com/bandai_namco_entertainment_america_inc/pacman_championship_edition/apps/namco.pacman.ce |access-date=2022-06-05 |website=SimilarPlay.com |language=en}}</ref><ref>{{Cite web |title=Pac-Man: Championship Edition for Android (2010) |url=https://www.mobygames.com/game/android/pac-man-championship-edition |access-date=2022-06-05 |website=MobyGames}}</ref><ref>{{Cite web |date=2011-01-31 |title=Yes, please! Pac-Man CE arrives on PSP Minis tomorrow |url=https://www.destructoid.com/yes-please-pac-man-ce-arrives-on-psp-minis-tomorrow/ |access-date=2022-06-05 |website=Destructoid |language=en-CA}}</ref> It is an HD reimagining of the original ''[[Pac-Man]]'' arcade game; players navigate [[Pac-Man (character)|Pac-Man]] through an enclosed maze, eating pellets and avoiding four ghosts that pursue him. Clearing an entire side of the maze of dots will cause a fruit item to appear, and eating it will cause a new maze to appear on the opposite side.
Development of ''Championship Edition'' was headed by director Tadashi Iguchi, alongside producer Nobutaka Nakajima and designer and the father of Pac-Man, [[Toru Iwatani]], the original creator of ''Pac-Man'' — ''Championship Edition'' was the final game he designed. Unhappy with earlier attempts to remake ''Pac-Man'' for removing many of the common elements present in the original, the development team focused on taking the original concept and expanding on two core features: the game speed and new mazes, which they felt would be the best way to "modernize" it. Iguchi was not much of a ''Pac-Man'' fan, spending much of his time thinking about how hardcore ''Pac-Man'' fans would react to the game's new features and ideas. It was chosen to make the game feel like an arcade game, due to it being released for the [[Xbox Live Arcade]] service.