Project V13: Difference between revisions

Content deleted Content added
decline speedy delete, not a valid criterion
 
(33 intermediate revisions by 26 users not shown)
Line 1:
{{redirect|Project V13For|the project previously known under the codename '''Project V13'''|Fallout Online}}
{{update|date=May 2018}}
{{Italic title}}
{{Infobox VGvideo game
| title = Project V13
|image =
|caption image =
| caption =
| developer = [[Black Isle Studios]]
| publisher = [[Interplay Entertainment]]
| director =
|designer =[[Christopher Taylor (game designer)|Chris Taylor]] <br> Mark O'Green <br> Chip Bumgardner <br> Jeff Clenndenning
| producer =
|artist = Jeff Clenndenning <small>(art director)</small> Logan Feliciano <small>(Concept Artist)</small>
| designer = [[Christopher Taylor (game designer)|Chris Taylor]] <br> />Mark O'Green <br> />Chip Bumgardner <br /> Jeff Clenndenning
|engine = Unity
|released programmer =
| artist = Jeff Clenndenning
|genre = [[Role-playing video game]]
| writer =
|modes =
| composer =
|platforms = [[Microsoft Windows]]
| series =
| engine = [[Unity (game engine)|Unity]]
| platforms = [[Microsoft Windows]]
| released = <!-- {{Video game release|}} -->
| genre = [[Role-playing video game|Role-playing]]
| modes = =
}}
 
'''''Project V13''''' is a [[role-playing video game]] under development by the resurrected [[Black Isle Studios]]. The game is the successor to the failedcancelled [[Interplay Entertainment]] ''[[Fallout Online]]'' project. The game is reliant on the Black Isle [[Mayan Apocalypse]] Replacement Program, an [[InvestedIn]] powered system similar to the [[crowd funding]] website [[Kickstarter]].<ref>{{cite web|authorlast=Andy Chalk |first=Andy |url=http://www.escapistmagazine.com/news/view/121211-Black-Isle-Studios-Launches-PV13-Fundraising-Campaign |title=The Escapist : News : Black Isle Studios Launches "PV13" Fundraising Campaign |publisher=Escapistmagazine.com[[The Escapist (magazine)|The Escapist]] |date=2012-12-20 |accessdate=2013-04-04}}</ref>
 
==Gameplay==
The player character is to be one of the last humans or a new breed of [[mutant (fiction)|mutant]]. The human class is split into three options, basic human, transhuman and cyborg. Each class has its own advantages and disadvantages. Transhumans used biological technologies to help evolve them and their descendentsdescendants, whereas cyborgs used "hard" technological implants to change themselves. Nannites, tiny machines, work inside cyborgs to help create a sustaining cyborg race. To create the character, the player must select a race, sex, background and equip them with an item. Once a player character is created, they will be given a colony to create. The colony, which can be created over a deserted city, ruined military base or gas station, comes with a few tools and apocalypse survivors. Leading the colony, the player is able to choose where and when to make buildings and decide how they will be staffed. In order to staff buildings, the player must attract and recruit survivors to work in the colony.
 
The player character is to be one of the last humans or a new breed of [[mutant]]. The human class is split into three options, basic human, transhuman and cyborg. Each class has its own advantages and disadvantages. Transhumans used biological technologies to help evolve them and their descendents, whereas cyborgs "hard" technological implants to change themselves. Nannites, tiny machines, work inside cyborgs to help create a sustaining cyborg race. To create the character, the player must select a race, sex, background and equip them with an item. Once a player character is created, they will be given a colony to create. The colony, which can be created over a deserted city, ruined military base or gas station, comes with a few tools and apocalypse survivors. Leading the colony, the player is able to choose where and when to make buildings and decide how they will be staffed. In order to staff buildings, the player must attract and recruit survivors to work in the colony.
 
To avoid being more than just a simulation game, the player will also have the option to travel around and experience adventures and go on quests. Said quests are self-contained, giving the player the option to do anything necessary to get the job done. The quests allows for players to gain experience and benefit the town. Missions range from traveling to scavenge lost technology, or fending the town off from a horde of evil villains. Doing missions benefits the colony, while forging the colony helps build missions.
Line 26 ⟶ 33:
 
==Development==
To work on a new RPGrole-playing game project, Interplay restarted Black Isle Studios. Taking in a project previously worked on by [[Masthead Studios]], Black Isle Studios began work on ''Project V13''. It scrapped most of the ideas and development made by Masthead, and decided to take ''PV13Project V13'' in a different direction.
 
In order to fund enough money to create a [[tech demo]] to attract investors for the game, Black Isle launched the Black Isle Mayan Apocalypse Replacement Program, shortened as (BIMAR). Similar to [[Kickstarter]], BIMAR has people give money to the company in the style of a fundraiser. Depending on the amount of money given to BIMAR, different rewards are given. Backers have access to a private forum where they are able to discuss the game and suggest ideas to the developers.<ref>{{cite web|last=Rougeau |first=Mike |url=http://www.kotaku.com.au/2012/125970832/what-the-hell-is-up-with-the-new-black-isle/ |title=What The Hell Is Up With The New Black Isle? &#124; Kotaku Australia[Update] |publisher=[[Kotaku.com.au]] |date=2012-12-23 |accessdate=20132015-0405-0426}}</ref>
To work on a new RPG project, Interplay restarted Black Isle Studios. Taking in a project previously worked on by [[Masthead Studios]], Black Isle Studios began work on ''Project V13''. It scrapped most of the ideas and development made by Masthead, and decided to take ''PV13'' in a different direction.
 
Not able to gain the rights to make a ''Fallout'' game as they originally intended, they created ''Project V13'' to be a different post-apocalyptic strategy RPG,role-playing game,<ref>{{cite web|authorlast=byFletcher |first=JC Fletcher on Dec 20th 2012 11:30AM |url=httphttps://www.joystiqengadget.com/2012/12/20/project-v-13-kind-of-returning-through-black-isle-fund-drive/ |title='Project V-13' kind of returning through Black Isle fund drive |publisher=Joystiq[[Engadget]] |date=2012-12-20 |accessdate=20132015-0805-2526}}</ref> removing all references to ''Fallout'' in their game. <ref>{{cite web|last=Rose |first=Mike |url=http://www.gamasutra.com/view/news/183908/ |title=Black Isle resurrecting Project V13 with a crowdfunder |publisher=[[Gamasutra]] |date=2012-12-20 |accessdate=2013-08-25}}</ref>
In order to fund enough money to create a [[tech demo]] to attract investors for the game, Black Isle launched the Black Isle Mayan Apocalypse Replacement Program, shortened as BIMAR. Similar to [[Kickstarter]], BIMAR has people give money to the company in the style of a fundraiser. Depending on the amount of money given to BIMAR, different rewards are given. Backers have access to a private forum where they are able to discuss the game and suggest ideas to the developers.<ref>{{cite web|url=http://www.kotaku.com.au/2012/12/what-the-hell-is-up-with-the-new-black-isle/ |title=What The Hell Is Up With The New Black Isle? &#124; Kotaku Australia |publisher=Kotaku.com.au |date= |accessdate=2013-04-04}}</ref>
 
==See also==
Not able to gain the rights to make a Fallout game as they originally intended, they created Project V13 to be a different post-apocalyptic strategy RPG, <ref>{{cite web|author=by JC Fletcher on Dec 20th 2012 11:30AM |url=http://www.joystiq.com/2012/12/20/project-v-13-kind-of-returning-through-black-isle-fund-drive/ |title='Project V-13' kind of returning through Black Isle fund drive |publisher=Joystiq |date=2012-12-20 |accessdate=2013-08-25}}</ref> removing all references to Fallout in their game. <ref>{{cite web|url=http://www.gamasutra.com/view/news/183908/ |title=Black Isle resurrecting Project V13 with a crowdfunder |publisher=Gamasutra |date=2012-12-20 |accessdate=2013-08-25}}</ref>
* ''[[Wasteland 2]]'' (2014) – ''Project V13'' was derived from ''Fallout'', which was itself a spiritual successor to ''[[Wasteland (video game)|Wasteland]]'' (1988)
 
==References==
 
{{Reflist}}
 
[[Category:Role-playing video games]]
[[Category:Vaporware video games]]
[[Category:Windows games]]