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- ArticleDecember 1999
Visualising logic programs in virtual worlds
VRST '99: Proceedings of the ACM symposium on Virtual reality software and technologyPages 186–187https://doi.org/10.1145/323663.323704In this paper we present an architecture and a methodology for visualising the output of Logic Programs and integrating different technologies such as Logic Programming, Object — Oriented Programming and Virtual Reality. We are currently working on ...
- ArticleDecember 1999
Distributed Open Inventor: a practical approach to distributed 3D graphics
VRST '99: Proceedings of the ACM symposium on Virtual reality software and technologyPages 74–81https://doi.org/10.1145/323663.323675Distributed Open Inventor is an extension to the popular Open Inventor toolkit for interactive 3D graphics. The toolkit is extended with the concept of a distributed shared scene graph, similar to distributed shared memory. From the application ...
- ArticleDecember 1999
GNU/MAVERIK: a micro-kernel for large-scale virtual environments
VRST '99: Proceedings of the ACM symposium on Virtual reality software and technologyPages 66–73https://doi.org/10.1145/323663.323674This paper describes a publicly available virtual reality (VR) system, GNU/MAVERIK, which forms one component of a complete 'VR operating system'. We give an overview of the architecture of MAVERIK, and show how it is designed to use application data in ...