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- research-articleMay 2008
A constrained argumentation system for practical reasoning
Practical reasoning (PR), which is concerned with the generic question of what to do, is generally seen as a two steps process: (1) deliberation, in which an agent decides what state of affairs it wants to reach -- that is, its desires; and (2) means-...
- research-articleMay 2008
Goal generation with relevant and trusted beliefs
A rational agent adopts (or changes) its goals when new information (beliefs) becomes available or its desires (e.g., tasks it is supposed to carry out) change. In conventional approaches to goal generation in which a goal is considered as a "particular"...
- research-articleMay 2008
ERIC: a generic rule-based framework for an affective embodied commentary agent
We present ERIC, an affective embodied agent for realtime commentary in many domains. The underlying architecture is rule-based, generic, and lightweight - based on Java/Jess modules. Apart from reasoning about dynamically changing events, the system ...
- research-articleMay 2008
An empathic virtual dialog agent to improve human-machine interaction
Recent research has shown that virtual agents expressing empathic emotions toward users have the potentiality to enhance human-machine interaction. To identify under which circumstances a virtual agent should express empathic emotions, we have analyzed ...