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- short-paperMarch 2019
How Science Fiction Worldbuilding Supports Students' Scientific Explanation
FL2019: Proceedings of FabLearn 2019Pages 193–196https://doi.org/10.1145/3311890.3311925Creating science fiction can engage both imagination and scientific reasoning. We offer examples of middle school students building science fiction explanations to justify their decisions during a week-long role-playing game (RPG) design workshop. ...
- short-paperMarch 2019
What do we Learn by Observing Collaborative Design Among Cross-Domain, Cross-Role Educators?
FL2019: Proceedings of FabLearn 2019Pages 184–188https://doi.org/10.1145/3311890.3311923Designing with cross-domain, cross-role educators leads to innovations more likely to be adopted and sustained. Yet, there are few opportunities and little guidance to do so. We contrast the challenges and successes faced by two teams of members with ...
- short-paperMarch 2019
Whose Design Matters?: Co-designing making activities with and for hyper-marginalized families
FL2019: Proceedings of FabLearn 2019Pages 160–163https://doi.org/10.1145/3311890.3311916Making-for-All narratives permeate discourses in education and policy without considering the challenges to implementing programming equitably for all. This paper describes a nascent research collaborative that aims to partner with incarcerated women to ...
- short-paperMarch 2019
"Making" Science Relevant for the 21st Century: Early Lessons from a Research-Practice Partnership
FL2019: Proceedings of FabLearn 2019Pages 136–139https://doi.org/10.1145/3311890.3311910The Maker Partnership Program (MPP) is an NSF-supported project that addresses the critical need for models of professional development (PD) and support that help elementary-level science teachers integrate computer science and computational thinking (...
- short-paperMarch 2019
Positionality and Belonging: Analyzing an Informally Situated and Culturally Responsive Computer Science Program
FL2019: Proceedings of FabLearn 2019Pages 132–135https://doi.org/10.1145/3311890.3311909In recent years, there has been increased attention on promoting access to computer science among all students. Our study seeks to address the underrepresentation of racially minoritized youth in computer science by offering a culturally responsive ...
- short-paperMarch 2019
Educating Change-Makers: A Framework for Sustainable Making and Activist Engineering
FL2019: Proceedings of FabLearn 2019Pages 128–131https://doi.org/10.1145/3311890.3311908Engineers---often characterized as paragons of problem solving---are typically ill-prepared to adequately address social and environmental challenges as a result of their narrow focus on the technical dimensions of their work. In this paper we present ...
- short-paperMarch 2019
An Expansively-framed Unplugged Weaving Sequence Intended to Bear Computational Fruit of the Loom
FL2019: Proceedings of FabLearn 2019Pages 124–127https://doi.org/10.1145/3311890.3311907We report on a late-breaking project that centralizes the Maker practice of loom-based weaving as a locus for unplugged computational thinking. While unplugged activities are appealing for making computation accessible, they also come with the risk of ...
- short-paperMarch 2019
Making with Micro:bit: Teachers and Students Learning 21st Century Competences through the Innovation Process
FL2019: Proceedings of FabLearn 2019Pages 120–123https://doi.org/10.1145/3311890.3311906Innokas Network works with schools and other stakeholders to develop 21st Century Competences in education. In this work we present a maker pilot study in which Innokas Network introduced Finnish teachers to the Innovation Process and the Micro:bit ...
- research-articleMarch 2019
Inclusive AI literacy for kids around the world
FL2019: Proceedings of FabLearn 2019Pages 104–111https://doi.org/10.1145/3311890.3311904We observed how 102 children (7-12 years old), from four different countries (U.S.A, Germany, Denmark, and Sweden), imagine smart devices and toys of the future and how they perceive current AI technologies. Children outside of U.S.A were overall more ...
- research-articleMarch 2019
Sorry, I Was in Teacher Mode Today: Pivotal Tensions and Contradictory Discourses in Real-World Implementations of School Makerspaces
FL2019: Proceedings of FabLearn 2019Pages 96–103https://doi.org/10.1145/3311890.3311903This paper examines tensions present in school-based makerspaces. We argue that, as maker education grows, particular attention needs to be paid to social interactions and discourses, in addition to space design, equipment, and curricula. We report the ...
- research-articleMarch 2019
A Revaluation of How We Think about Making: Examining Assembly Practices and Artifact Imagination in Biomaking
FL2019: Proceedings of FabLearn 2019Pages 34–41https://doi.org/10.1145/3311890.3311895While much research focused on making emphasizes digital and tangible media, few studies have explored making with biology, or biomaking, where people use cells as fabrication units to grow or "make" desired materials for designing real world ...
- research-articleMarch 2019
EmoForm: Capturing Children's Emotions during Design Based Learning
FL2019: Proceedings of FabLearn 2019Pages 18–25https://doi.org/10.1145/3311890.3311893Emotions can greatly influence the learning process. This paper presents EmoForm, a lesson based retrospective self-report tool for capturing children's emotion changes over time during Design Based Learning (DBL). So far, emotions have received little ...
- research-articleMarch 2019
Student Maker Portfolios: Promoting Computational Communication and Reflection in Crafting E-Textiles
FL2019: Proceedings of FabLearn 2019Pages 10–17https://doi.org/10.1145/3311890.3311892Maker activities have a strong focus on creating artifacts as a rich context for learning but offer few opportunities for student makers to articulate and reflect on their acts of learning and making. Yet beyond artifact creation, acts of communication ...