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- invited-talkJune 2015
The semantic web: interacting with the unknown
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 242–243https://doi.org/10.1145/2774225.2777465When developing user interfaces for interacting with data and content one typically assumes that one knows the type of data and one knows how to interact with such type of data. The core idea of the Semantic Web is that data is self-describing, which ...
- invited-talkJune 2015
The breadth-depth dichotomy: a force for mediocrity
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPage 1https://doi.org/10.1145/2774225.2777464In the early days of a technology's penetration into the marketplace, it is common to witness an explosion of variations of that technology, each laying claim to some unique property which makes it superior to the alternatives. While diversity is ...
- abstractJune 2015
Systems and tools for cross-device user interfaces
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 300–301https://doi.org/10.1145/2774225.2777463The goal of the XDUI 2015 workshop is to bring together leading and upcoming systems researchers in the area of cross-device interfaces and define a research agenda together. The workshop aims to be useful, not only for the EICS research community, but ...
- abstractJune 2015
Engineering interactive systems with SCXML
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 298–299https://doi.org/10.1145/2774225.2777462The W3C SCXML standard for Harel state-charts, in unison with the W3C MMI architecture specification and related work from the W3C MMI working group are a promising suite of recommendations to become the "HTML of multimodal applications". This 2nd ...
- abstractJune 2015
Model-based interactive ubiquitous systems (MODIQUITOUS)
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 296–297https://doi.org/10.1145/2774225.2777461Ubiquitous systems introduce a new quality of interaction both into our lives and into software engineering. Software becomes increasingly dynamic, requiring frequent changes to system structures, distribution and behaviour. The constant adaptation to ...
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- abstractJune 2015
Workshop on formal methods in human computer interaction
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 294–295https://doi.org/10.1145/2774225.2777460This workshop aims to gather active researchers and practitioners in the field of formal methods for interactive systems. The main objective is twofold: on one hand look at the evolutions of the definition and use of formal methods for interactive ...
- abstractJune 2015
Large-scale interaction deployment: approaches and challenges
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 292–293https://doi.org/10.1145/2774225.2777459The increasing acceptance and innovation in Natural User Interfaces (NUIs) promise a widespread adoption of interactive systems following this paradigm. Although dozens of novel interaction techniques are being proposed every year, the currently applied ...
- demonstrationJune 2015
Innovative key features for mastering model complexity: flexilab, a multimodel editor illustrated on task modeling
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 234–237https://doi.org/10.1145/2774225.2775439Modeling Human Computer Interaction (HCI) is nowadays practiced by IT companies. However, it remains a straightforward task that requires some advanced User Interface (UI) modeling tools to ease the design of large-scale models. This includes tackling ...
- demonstrationJune 2015
Using the djnn framework to create and validate interactive components iteratively
- Stéphanie Rey,
- Stéphane Conversy,
- Mathieu Magnaudet,
- Mathieu Poirier,
- Daniel Prun,
- Jean-Luc Vinot,
- Stéphane Chatty
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 230–233https://doi.org/10.1145/2774225.2775438Using a real life scenario of aircraft cockpit design, we illustrate how the model-based architecture of the djnn programming framework allows to combine the multidisciplinary and iterative processes of user interface design with the requirements of ...
- demonstrationJune 2015
Hasselt UIMS: a tool for describing multimodal interactions with composite events
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 226–229https://doi.org/10.1145/2774225.2775437Implementing multimodal interactive systems with event-driven tools requires splitting the code across multiple event handlers, which greatly complicate programmers' work. To alleviate this complexity we propose to extend the capabilities of existing ...
- demonstrationJune 2015
A test-bed for facebook friend-list recommendations
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 222–225https://doi.org/10.1145/2774225.2775436We have engineered an interactive Facebook-based test-bed for experimenting with friend-list recommendations. Its user-interface has two components: one allows the end-user to use a recommendation algorithm to create usable friend-lists, and the other ...
- short-paperJune 2015
PhoneEar: interactions for mobile devices that hear high-frequency sound-encoded data
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 174–179https://doi.org/10.1145/2774225.2775082We present PhoneEar, a new approach that enables mobile devices to understand the broadcasted audio and sounds that we hear every day using existing infrastructure. PhoneEar audio streams are embedded with sound-encoded data using nearly inaudible high ...
- short-paperJune 2015
Dynamic user interface adaptation driven by physiological parameters to support learning
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 158–163https://doi.org/10.1145/2774225.2775081Technology to make physiological measurements related to attention and cognitive load is becoming more affordable. We propose a solution based on combining the exploitation of dynamic user information gathered through such technology with a rule-based ...
- short-paperJune 2015
TULIP: a widget-based software framework for tangible tabletop interfaces
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 216–221https://doi.org/10.1145/2774225.2775080In this paper, we describe a new software framework for tangible tabletop interfaces: TULIP. The framework uses an abstraction layer to receive information from computer vision frameworks, such as reacTIVision, and a widget model based on MCRit to ...
- short-paperJune 2015
Responsive task modelling
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 126–131https://doi.org/10.1145/2774225.2775079In this paper we present a new tool for specifying task models (Responsive CTT), which can be accessed through touch-based mobile devices such as smartphones and tablets as well. The tool is Web-based and responsive in order to provide adapted user ...
- short-paperJune 2015
Plasticity of user interfaces: formal verification of consistency
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 260–265https://doi.org/10.1145/2774225.2775078Plastic user interfaces have the capacity of adapting themselves to their context of use while preserving usability. This property gives rise to several versions of the same UI. This paper addresses the problem of verifying UI adaptation by means of ...
- short-paperJune 2015
Model-based development of accessible, personalized web forms for ICF-based assessment
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 120–125https://doi.org/10.1145/2774225.2775077Tools, such as interactive forms, for International Classification of Functioning, Disability and Health (ICF) assessment are expensive to develop, because they are used in different domains and have to be fitted to the special needs of the user groups. ...
- short-paperJune 2015
Connecting UI and business processes in a collaborative sketching environment
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 200–205https://doi.org/10.1145/2774225.2775076Sketching is an important activity in software development projects and has many advantages over strict formal languages, especially in cross-functional teams with different technical background. Sketches are used to develop all kinds of diagrams, ...
- short-paperJune 2015
XDSession: integrated development and testing of cross-device applications
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 22–27https://doi.org/10.1145/2774225.2775075Despite the recent proliferation of new cross-device application frameworks, there is still a lack of sophisticated tools for testing new applications during their development. This paper presents XDSession---a framework for cross-device application ...
- short-paperJune 2015
LIBRARINTH interactive game to explore the library of the future
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing SystemsPages 94–99https://doi.org/10.1145/2774225.2775074This paper describes the design process of the LIBRARINTH interactive game, a demand-driven project based on the library sector input. The main goal of the Marble Maze-like game is to introduce new library services and events in a more fun, entertaining ...