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- demonstrationSeptember 2019
User-centered Evaluation of Ideas by Bet-Cost-Matrix Analysis: A Web App Supported Workshop Method
MuC '19: Proceedings of Mensch und Computer 2019Pages 849–852https://doi.org/10.1145/3340764.3345365Digital product development usually lacks tangible clues in which feature ideas to invest to improve usercenteredness. The Bet-Cost-Matrix method aims to face this issue and empower cross-functional teams to unveil assumptions or hidden risks by ...
- short-paperSeptember 2019
Investigation of Frustration
MuC '19: Proceedings of Mensch und Computer 2019Pages 819–824https://doi.org/10.1145/3340764.3344915Frustration often occur in an interaction with a technical device. It has a strong impact on the quality of interaction and should be carefully considered in planning how humans and machines should interact with each other.
In this study, the ...
- short-paperSeptember 2019
ParkProTrain: Design und Entwicklung einer Therapie-App zum Training von Parkinson-Patienten
- Bastian Schmeier,
- Ann-Kristin Hoffmann,
- Jasmin Wollgast,
- Ruth Deck,
- Björn Hauptmann,
- Andreas Schrader,
- Nicole Jochems
MuC '19: Proceedings of Mensch und Computer 2019Pages 789–793https://doi.org/10.1145/3340764.3344909Die Trainings-App ParkProTrain unterstützt Parkinson-Patienten dabei, aktivierende Sportübungen eigenständig und regelmäßig im häuslichen Alltag auszuführen. Dabei erhält der Patient einen auf seine Bedürfnisse abgestimmten Trainingsplan -- erstellt vom ...
- short-paperSeptember 2019
EDA Scale - Assessing Awareness for Energy Dynamics
MuC '19: Proceedings of Mensch und Computer 2019Pages 683–687https://doi.org/10.1145/3340764.3344891Energy-related behavior in resource dependent systems (e.g. electric vehicles, houses, ships) is an important factor for the actual energy efficiency such systems can achieve. Energy feedback human-machine-interfaces (HMIs) can support the awareness of ...
- short-paperSeptember 2019
Evaluation of Tool-based Gesture Extractions
MuC '19: Proceedings of Mensch und Computer 2019Pages 633–637https://doi.org/10.1145/3340764.3344881There are different approaches in the literature for proposals for gestures are collected from potential users and then combined into a gesture set by considering different criteria (e.g. popularity of gestures). The effort for such surveys is high and ...
- short-paperSeptember 2019
Design of Graphical Representations of Dynamic 3D Gestures
MuC '19: Proceedings of Mensch und Computer 2019Pages 627–631https://doi.org/10.1145/3340764.3344880Like tool-tips, graphical representations of 3D gestures are an important component of intuitive user interfaces of gesture controlled systems. The purpose is to communicate how the gestures are to be performed. Although the representations aim at ...
- short-paperSeptember 2019
Gartenfreund: Exploring the Botanical Garden with an Inclusive App
MuC '19: Proceedings of Mensch und Computer 2019Pages 499–502https://doi.org/10.1145/3340764.3344446Many museums exclude visually impaired people by offering only visual presentations of exhibition pieces. To improve the experience of the botanical garden in Würzburg for visually impaired people, we conducted a human centered design process with blind ...
- short-paperSeptember 2019
Maker Cards: Evaluating design cards for teaching physical computing to middle-school girls
MuC '19: Proceedings of Mensch und Computer 2019Pages 493–497https://doi.org/10.1145/3340764.3344445The maker movement holds strong promise for enabling children to participate in empowering learning experiences through technology. Many researchers have identified different approaches to address making for children and educational approaches on ...
- short-paperSeptember 2019
Envisioning Future Challenges and Possibilities for Shape-Changing Interfaces through Speculative Scenarios
MuC '19: Proceedings of Mensch und Computer 2019Pages 487–492https://doi.org/10.1145/3340764.3344444In this paper, we present three speculative scenarios that explore the future of living with shape-changing interfaces. Each scenario is concerned with one area of this potential future. Three areas, which originated in a workshop with 25 researchers, ...
- short-paperSeptember 2019
Testing the Social Presence Aspect of the Multimodal Presence Scale in a Virtual Reality Game
MuC '19: Proceedings of Mensch und Computer 2019Pages 433–437https://doi.org/10.1145/3340764.3344435Presence is a key variable in virtual reality (VR), however, it is a complex variable consisting of different aspects. The Multimodal Presence Scale (MPS) by Makransky, Lilleholt, and Aaby was developed to measure physical, social and self-presence. But ...
- short-paperSeptember 2019
Human-Centered Development of an Activity Diary App for People with Depression
MuC '19: Proceedings of Mensch und Computer 2019Pages 427–431https://doi.org/10.1145/3340764.3344434As part of some treatments of depression, patients are asked to keep an activity diary - currently on a sheet of paper - in which they log their activities, and their emotions or mood. However, this way of keeping an activity diary has many ...
- research-articleSeptember 2019
Learning Patient Transfers with Technology: A Qualitative Investigation of the Design Space
MuC '19: Proceedings of Mensch und Computer 2019Pages 79–90https://doi.org/10.1145/3340764.3340784Nurses who care about patients with functional disabilities are frequently required to transfer a patient from one place to another. To prevent nurses from injuring themselves during patient transfers, many government-supported schools in Germany ...