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- research-articleFebruary 2012
SolarBurst
TEI '12: Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied InteractionPages 327–328https://doi.org/10.1145/2148131.2148205Using the wearer's natural interaction with the environment, the SolarBurst necklace imbues the wearer with a sense of power, of 'superhuman', with each random burst of light. Using a 3-dimensional configuration, the necklace is made up of solar cells ...
- research-articleFebruary 2012
Lovely Rita
TEI '12: Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied InteractionPages 325–326https://doi.org/10.1145/2148131.2148204"Lovely Rita" is a dress constructed solely out of variations on a single modular unit: a zipper and the embedded light array it controls. The zipper module is both the fundamental structural unit of the garment as well as a versatile interactive design ...
- research-articleFebruary 2012
Tessella: interactive origami light
TEI '12: Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied InteractionPages 317–318https://doi.org/10.1145/2148131.2148200We present an interactive origami light that transforms its shape in the user's hands and creates light patterns depending on the shape. Tessella, explores key themes of current Organic User Interface research. First, input and output are integrated in ...
- research-articleFebruary 2012
Exploring peripheral interaction design for primary school teachers
TEI '12: Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied InteractionPages 245–252https://doi.org/10.1145/2148131.2148184This paper explores the concept of peripheral interactions; interactions with technology that take place in the background or periphery of the attention. We present two designs for a classroom setting. CawClock makes selected time frames audible in ...
- research-articleFebruary 2012
Bridging the gap: attribute and spatial metaphors for tangible interface design
TEI '12: Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied InteractionPages 161–168https://doi.org/10.1145/2148131.2148166If tangible user interfaces (TUIs) are going to move out of research labs and into mainstream use they need to support tasks in abstract as well as spatial domains. Designers need guidelines for TUIs in these domains. Conceptual Metaphor Theory can be ...