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- tutorialJune 2014
Screens in the Wild: Exploring the Potential of Networked Urban Screens for Communities and Culture
- Ava Fatah gen. Schieck,
- Holger Schnädelbach,
- Wallis Motta,
- Moritz Behrens,
- Steve North,
- Lei Ye,
- Efstathia Kostopoulou
PerDis '14: Proceedings of The International Symposium on Pervasive DisplaysPages 166–167https://doi.org/10.1145/2611009.2617199In this paper, we describe our Research-in-the-Wild driven methodology to tackle a complex range of social, technical and interactional issues when implementing networked Urban Screens in London and Nottingham, UK [1]. The diversity of the local ...
- tutorialJune 2014
LUME - Building Identity, Displaying Content, and Engaging Users Through Network of Interactive Display
- Federico Casalegno,
- Yihyun Lim,
- Catherine Winfield,
- Karina Silvester,
- Marcus Lowe,
- Stella Kim,
- Cagri Hakan Zaman
PerDis '14: Proceedings of The International Symposium on Pervasive DisplaysPages 192–193https://doi.org/10.1145/2611009.2614393Interactive LUME Display project explores tangible interactions with digital content through spatially embedded computation in public space at multiple scales from low to high resolution of interactivity. Composed of four interactive touch points, from ...
- tutorialJune 2014
Gestures Everywhere: A Multimodal Sensor Fusion and Analysis Framework for Pervasive Displays
PerDis '14: Proceedings of The International Symposium on Pervasive DisplaysPages 98–103https://doi.org/10.1145/2611009.2611032Gestures Everywhere is a dynamic framework for multimodal sensor fusion, pervasive analytics and gesture recognition. Our framework aggregates the real-time data from approximately 100 sensors that include RFID readers, depth cameras and RGB cameras ...
- tutorialJune 2014
Who cares about the Content? An Analysis of Playful Behaviour at a Public Display
PerDis '14: Proceedings of The International Symposium on Pervasive DisplaysPages 160–165https://doi.org/10.1145/2611009.2611016In this paper, we report on a field deployment study of a public interactive display, in which we observed a surprising number of interactions that seemed to be more concerned about playing 'with' the display rather than exploring its content. The ...
- tutorialJune 2014
Exploring Design Parameters for a 3D Head-Up Display
- Nora Broy,
- Simone Höckh,
- Annette Frederiksen,
- Michael Gilowski,
- Julian Eichhorn,
- Felix Naser,
- Horst Jung,
- Julia Niemann,
- Martin Schell,
- Albrecht Schmid,
- Florian Alt
PerDis '14: Proceedings of The International Symposium on Pervasive DisplaysPages 38–43https://doi.org/10.1145/2611009.2611011Today, head-up displays (HUDs) are commonly used in cars to show basic driving information in the visual field of the viewer. This allows information to be perceived in a quick and easy to understand manner. With advances in technology, HUDs will allow ...