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- research-articleFebruary 2022
Face-the-Waste - Learning about Food Waste through a Serious Game
MUM '21: Proceedings of the 20th International Conference on Mobile and Ubiquitous MultimediaPages 67–72https://doi.org/10.1145/3490632.3505171Consumer food waste in industrialised countries is becoming an increasing concern as its impact on greenhouse emissions is comparable to that of the aviation industry. In recent years we have accordingly seen a growing interest in HCI to support users ...
- posterFebruary 2022
Have the Same Perspective as Someone Else, so Am I the Person?: The Effect of Perspective on Empathic Orientation in Virtual Reality
MUM '21: Proceedings of the 20th International Conference on Mobile and Ubiquitous MultimediaPages 189–191https://doi.org/10.1145/3490632.3497823The purpose of this study is to clarify which player perspective (the first-person perspective vs. the third-person perspective) is effective in promoting other-oriented empathy in persuasive virtual reality (VR) games and to provide preliminary ...