Export Citations
Save this search
Please login to be able to save your searches and receive alerts for new content matching your search criteria.
- research-articleNovember 2024
"I Want to Publicize My Stutter": Community-led Collection and Curation of Chinese Stuttered Speech Data
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue CSCW2Article No.: 475, Pages 1–27https://doi.org/10.1145/3687014This paper documents the process undertaken by StammerTalk, a grassroots community of Chinese-speaking people who stutter, to autonomously collect and curate stuttered speech data for more inclusive speech AI models. While people with disabilities are ...
- research-articleNovember 2024
Together in the Mikrokosmos: Exploring Disabled Embodied Experiences in Designed Sociotechnical Worlds
- Kathryn E. Ringland,
- Elin Carstensdottir,
- Matthew Tung,
- Bhavani Seetharaman,
- Tessa Eagle,
- Leya Breanna Baltaxe-Admony,
- Kevin Weatherwax
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue CSCW2Article No.: 435, Pages 1–39https://doi.org/10.1145/3686974For geographically dispersed communities, including professional, academic, hobbyist, and fandom communities, in-person events and meetups play a crucial role in the function and health of the whole community. Building off prior literature, we take a ...
- research-articleNovember 2024
Please Understand My Disability: An Analysis of YouTubers' Discourse on Disability Challenges
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue CSCW2Article No.: 407, Pages 1–25https://doi.org/10.1145/3686946Video-sharing platforms offer a unique avenue for people with disabilities (PWDs) to highlight their experiences, including the challenges and accessibility barriers they face. While creators with disabilities effectively use these platforms to share ...
- research-articleOctober 2024
Painting with Cameras and Drawing with Text: AI Use in Accessible Creativity
ASSETS '24: Proceedings of the 26th International ACM SIGACCESS Conference on Computers and AccessibilityArticle No.: 5, Pages 1–19https://doi.org/10.1145/3663548.3675644Generative AI (GAI) is proliferating, and among its many applications are to support creative work (e.g., generating text, images, music) and to enhance accessibility (e.g., captions of images and audio). As GAI evolves, creatives must consider how (or ...
- research-articleOctober 2024
DREEM: Moving from Empathy to Enculturation in Disability Related Human-Centered Design
ASSETS '24: Proceedings of the 26th International ACM SIGACCESS Conference on Computers and AccessibilityArticle No.: 50, Pages 1–17https://doi.org/10.1145/3663548.3675642Empathy-building, the first stage in human-centered design, often involves methods that inadvertently reinforce negative stereotypes and biases toward disabled communities. In this work, we introduce a new method: Disability-Related Empathy from Existing ...
-
- research-articleOctober 2024
Effective Inclusion of People with Disabilities in Software Development Teams
ESEM '24: Proceedings of the 18th ACM/IEEE International Symposium on Empirical Software Engineering and MeasurementPages 447–453https://doi.org/10.1145/3674805.3690749Context: People with Disabilities (PWD) have seen the software development market as an alternative for overcoming some of the inclusion barriers they face in society. A career in software development presents itself as an opportunity for dignified and ...
- research-articleOctober 2024
Breaking Barriers in Mobile Game Development
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue CHI PLAYArticle No.: 296, Pages 1–20https://doi.org/10.1145/3677061Mobile games occupy more market share than PC and console titles combined, while the designers responsible for delighting billions with their app store offerings remain relatively overlooked by avid players and academic researchers alike. Marginalized ...
- extended-abstractOctober 2024
Forgotten Again: Addressing Accessibility Challenges of Generative AI Tools for People with Disabilities
NordiCHI '24 Adjunct: Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer InteractionArticle No.: 68, Pages 1–6https://doi.org/10.1145/3677045.3685493This paper critically examines the persistent inequities between the rapid development of GenAI technologies and the accessibility needs of people with disabilities in a professional setting. We draw our criticism from the literature and accounts of ...
- research-articleSeptember 2024
Adult Autism Research Priorities and Conceptualization in Computing Research: Invitation to Co-lead with Autistic Adults
ACM Transactions on Computer-Human Interaction (TOCHI), Volume 31, Issue 4Article No.: 45, Pages 1–47https://doi.org/10.1145/3635148Autism research is primarily targeted toward children and at normalizing autistic traits. We conducted a literature review of computing research on adult autism, focusing on identifying research priorities set by autistic adults and their allies, ...
- research-articleJuly 2024
Navigating the Cyborg Classroom: Telepresence Robots, Accessibility Challenges, and Inclusivity in the Classroom
ACM Transactions on Accessible Computing (TACCESS), Volume 17, Issue 2Article No.: 8, Pages 1–21https://doi.org/10.1145/3672569Telepresence robots, designed to bridge physical distances, have unique capabilities and inherent limitations when deployed in classroom environments. This study examines these aspects, focusing on how telepresence robots facilitate or hinder classroom ...
- ArticleJuly 2024
Symbol Builder for Autocreation of Images for Alternative and Augmentative Communication
Computers Helping People with Special NeedsPages 153–158https://doi.org/10.1007/978-3-031-62849-8_19AbstractIn many developing countries, access to Alternative and Augmentative Communication (AAC) is limited to pictographic symbols designed to reflect languages and cultures other than that of the locality. Simple, functional communication is available, ...
- research-articleJuly 2024
Drones as Accessibility Probes in Able-Bodied Norms: Insights from People with Lived Experiences of Disabilities
DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems ConferencePages 2946–2957https://doi.org/10.1145/3643834.3661580We present an exploratory, in-the-wild study in which a small hobby drone and a game controller were freely used by five people in their domestic environments, indoors and outdoors. All participants had motor disabilities affecting their arms and hands, ...
- ArticleJune 2024
Feedback as a Form of User Involvement in the Digital Realm
Universal Access in Human-Computer InteractionPages 19–31https://doi.org/10.1007/978-3-031-60881-0_2AbstractSince the adoption of the Web Accessibility Directive (WAD, 2016) customer feedback and complaint management have also become relevant for public sector bodies in the European Union in terms of digital accessibility, because it requires the ...
- extended-abstractJune 2024
Every Body Dance Now: What Dancers with Disabilities Can Teach HCI
C&C '24: Proceedings of the 16th Conference on Creativity & CognitionPages 8–9https://doi.org/10.1145/3635636.3664626This project aims to bring disabled perspectives into discussions about embodied co-creation in human-computer interaction (HCI). Everyone, from children to professional artists, learn and express themselves through creatively collaborating with others. ...
- research-articleMay 2024
Accessibility and Disability in PreK-12 CS: Results from a Landscape Survey of Teachers
RESPECT 2024: Proceedings of the 2024 on RESPECT Annual ConferencePages 13–20https://doi.org/10.1145/3653666.3656071Despite the interest in equity, little research has considered students with disabilities in PreK-12 computer science education. The 2022 Computer Science Teachers Association and Kapor Center facilitated Landscape Survey of PreK-12 CS Teachers, which ...
- research-articleMay 2024
Challenges to Online Disability Rights Advocacy in India
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing SystemsArticle No.: 397, Pages 1–15https://doi.org/10.1145/3613904.3642737People with disabilities experience high levels of social discrimination worldwide. But, these harms are more pronounced in the Global South due to the intense stigma around disability and its intersections with structural embeddings of patriarchy. The ...
- posterMarch 2024
The Landscape of Disability-Related K-12 Computing Education Research
SIGCSE 2024: Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 2Pages 1820–1821https://doi.org/10.1145/3626253.3635552Correcting the under-representation of people with disabilities in computing and computing-related careers will require a research base that enables equitable computing education (CE) for all students. For this study, we analyzed research papers in order ...
- abstractMarch 2024
Equity and Inclusion Considerations in CS Education for Students Living with Mental Health and Medical Conditions
SIGCSE 2024: Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 2Page 1912https://doi.org/10.1145/3626253.3635377As our community seeks to make Computer Science education more accessible amidst a global mental health crisis and with many students living with chronic illnesses and other medical conditions, it becomes more and more urgent to address student health ...
- abstractMarch 2024
Finding Neurodivergent Community in Computing Education
SIGCSE 2024: Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 2Page 1913https://doi.org/10.1145/3626253.3635372For computing to serve humanity, all individuals must be able to feel safe within computing. While prior work has surfaced how hegemonic racial and gendered expectations manifest in computing, neurodivergent identities have received far less attention. ...
- abstractMarch 2024
Disability and Accessibility in Computer Science Education
SIGCSE 2024: Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 2Page 1915https://doi.org/10.1145/3626253.3635364Students with disabilities face a variety of challenges in computer science education including those related to stigma around disability, inaccessible curriculum, instruction and tools, disability disclosure, and a lack of mentors. In addition, few ...