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- research-articleNovember 2024
"A Lot of Moving Parts": A Case Study of Open-Source Hardware Design Collaboration in the Thingiverse Community
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue CSCW2Article No.: 469, Pages 1–29https://doi.org/10.1145/3687008Open-source is a decentralized and collaborative method of development that encourages open contribution from an extensive and undefined network of individuals. Although commonly associated with software development (OSS), the open-source model extends ...
- research-articleSeptember 2024
Timbre Tools: Ethnographic Perspectives on Timbre and Sonic Cultures in Hackathon Designs
- Charalampos Saitis,
- Bleiz M Del Sette,
- Jordan Shier,
- Haokun Tian,
- Shuoyang Zheng,
- Sophie Skach,
- Courtney N. Reed,
- Corey Ford
AM '24: Proceedings of the 19th International Audio Mostly Conference: Explorations in Sonic CulturesPages 229–244https://doi.org/10.1145/3678299.3678322Timbre is a nuanced yet abstractly defined concept. Its inherently subjective qualities make it challenging to design and work with. In this paper, we propose to explore the conceptualisation and negotiation of timbre within the creative practice of ...
- Work in ProgressMay 2024
Documentary Film of Low Vision Boxing: Collaborative Design of Adaptive Kickboxing Experiences
CHI EA '24: Extended Abstracts of the CHI Conference on Human Factors in Computing SystemsArticle No.: 641, Pages 1–2https://doi.org/10.1145/3613905.3649124In this video showcase, we address the challenge of physical inactivity among individuals with low vision by introducing adaptive kickboxing—a newly conceptualized sport that employs assistive technology tailored to their needs. Through collaborative ...
- research-articleApril 2024
Designing for Agonism: 12 Workers' Perspectives on Contesting Technology Futures
- Felicia S. Jing,
- Sara E. Berger,
- Juana Catalina Becerra Sandoval,
- Kristin Pepper,
- April M. Wheeler,
- Paula Redondo Mayoral,
- Divya Lokesh,
- Alice Feng,
- Marija Mijalkovic,
- Chaoyun Bao,
- Sara Dholakia,
- Mohit Goyal
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue CSCW1Article No.: 162, Pages 1–25https://doi.org/10.1145/3641001In this paper, we gather 12 workers from a large technology company, as recent participants of a research initiative on the social impact of emerging technologies, to present a collaborative analysis of the opportunities and limitations of dissensus-...
- research-articleApril 2024
AppealMod: Inducing Friction to Reduce Moderator Workload of Handling User Appeals
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue CSCW1Article No.: 19, Pages 1–35https://doi.org/10.1145/3637296As content moderation becomes a central aspect of all social media platforms and online communities, interest has grown in how to make moderation decisions contestable. On social media platforms where individual communities moderate their own activities, ...
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- ArticleJuly 2023
Design with and for Children: The Challenge of Inclusivity
Universal Access in Human-Computer InteractionPages 171–184https://doi.org/10.1007/978-3-031-35681-0_11AbstractIn this position paper we will discuss the challenges of inclusivity when involving children in collaborative design. The HCI community is strongly committed to promoting inclusive user studies as the way to foster a better understanding of users ...
- research-articleJuly 2023
ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design
GECCO '23: Proceedings of the Genetic and Evolutionary Computation ConferencePages 1383–1390https://doi.org/10.1145/3583131.3590351Large language models (LLMs) have taken the scientific world by storm, changing the landscape of natural language processing and human-computer interaction. These powerful tools can answer complex questions and, surprisingly, perform challenging ...
- extended-abstractJune 2023
Supporting Noise Sensitivity and Emotion Regulation with Children
- Emani Dotch,
- Jialuo Hu,
- Avery Mavrovounioti,
- Weijie Du,
- Jazette Johnson,
- Elizabeth Ankrah,
- Aehong Min,
- Gillian R Hayes
IDC '23: Proceedings of the 22nd Annual ACM Interaction Design and Children ConferencePages 522–526https://doi.org/10.1145/3585088.3593887Children who are noise sensitive may be easily distracted, experience discomfort, and react with negative emotions in the presence of loud or sudden sounds and in environments where they cannot control the noise; this can impact their ability to ...
- research-articleApril 2023
In the Age of Collaboration, the Computer-Aided Design Ecosystem is Behind: An Interview Study of Distributed CAD Practice
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 7, Issue CSCW1Article No.: 137, Pages 1–29https://doi.org/10.1145/3579613Computer-aided design (CAD) has become indispensable to increasingly collaborative hardware design processes. Despite the long-standing and growing need for collaboration with CAD models and tools, anecdotal reports and ongoing researcher efforts point ...
- research-articleDecember 2022
Digital Creativity and the Regional Museum: Experimental Collaboration at the Convergence of Immersive Media and Exhibition Design
Journal on Computing and Cultural Heritage (JOCCH), Volume 15, Issue 4Article No.: 78, Pages 1–23https://doi.org/10.1145/3527620This paper presents the findings of the Within the Walls of York Gaol, an interdisciplinary and collaborative practice-based research project which was established to examine the intersection between emerging forms of immersive media, game design, and ...
- research-articleOctober 2022
”This book is magical!”: exploring emergent readers’ preferences and wishes for storytelling tools
NordiCHI '22: Nordic Human-Computer Interaction ConferenceArticle No.: 28, Pages 1–9https://doi.org/10.1145/3546155.3547274Emergent readers are young children who are beginning their journey towards literacy; they enjoy shared reading both at school and at home, and maybe they are already able to read and write their own names. We involved emergent readers aged 4 to 6 ...
- short-paperAugust 2022
Designing for Multispecies Commons: Ecologies and Collaborations in Participatory Design
PDC '22: Proceedings of the Participatory Design Conference 2022 - Volume 2Pages 14–19https://doi.org/10.1145/3537797.3537801Participatory design has traditionally foregrounded humans as agents and stakeholders in design processes. While the notion of ‘design ecologies’ have gained prominence as an understanding of the particular entanglements, processes of design are part of,...
- extended-abstractJune 2021
EPPics: Enhanced Personalised Picture Stories
IDC '21: Proceedings of the 20th Annual ACM Interaction Design and Children ConferencePages 620–623https://doi.org/10.1145/3459990.3463393EPPics is a project that focuses on the concept of creating personalised stories to foster pre-reading skills in preschool children. The children, together with their teachers and parents, are engaged as co-designers in a collaborative design approach. ...
- research-articleMay 2021
Design in Action: Unpacking the Artists’ Role in Performance-Led Research
CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing SystemsArticle No.: 626, Pages 1–13https://doi.org/10.1145/3411764.3445056This paper illustrates design work carried out to develop an interactive theater performance. HCI has started to address the challenges of designing interactive performances, as both audience and performers’ experiences are considered and a variety of ...
- research-articleJanuary 2021
The integration of Building Information Modeling (BIM) and Integrated Project Delivery (IPD) in industrial buildings: Evidence from China
Journal of Computational Methods in Sciences and Engineering (JOCMSE), Volume 21, Issue 6Pages 1711–1726https://doi.org/10.3233/JCM-215392This paper mainly discusses the system integration mode of industrialized residential collaborative design, and proposes a system integration model based on Building Information Modeling (BIM) and Integrated Project Delivery (IPD) industrialized ...
- posterOctober 2020
Supporting Remote Participation when Designing with People with Dementia
CSCW '20 Companion: Companion Publication of the 2020 Conference on Computer Supported Cooperative Work and Social ComputingPages 335–340https://doi.org/10.1145/3406865.3418316Exploring accessible remote design methods has become the need of the hour for supporting participation in research and collaborative design with individuals with dementia. Existing remote design approaches face specific challenges when facilitating ...
- short-paperJune 2020
COMMONING DESIGN AND DESIGNING COMMONS
- Andrea Botero,
- Sanna Marttila,
- Giacomo Poderi,
- Joanna Saad-Sulonen,
- Anna Seravalli,
- Maurizio Teli,
- Frederick M.C van Amstel
PDC '20: Proceedings of the 16th Participatory Design Conference 2020 - Participation(s) Otherwise - Volume 2Pages 178–180https://doi.org/10.1145/3384772.3385162This workshop explores the relevance of the notion of commons as an objective, and commoning as a way of doing and being for design. We invite the PD community to reflect on ways in which these concepts help us critically protect and support sustainable ...
- research-articleMay 2020
Case study of collaborative urban design based on generative modeling and simulation
SimAUD '20: Proceedings of the 11th Annual Symposium on Simulation for Architecture and Urban DesignArticle No.: 36, Pages 1–8Mature model generative tools and stable collaborative platforms bring up new design methods and work diagrams. It helps to explore the practice mode that the conventional design combined with the advanced information technology. This paper introduces ...
- research-articleJune 2019Honorable Mention
Negotiating the Creative Space in Human-Robot Collaborative Design
DIS '19: Proceedings of the 2019 on Designing Interactive Systems ConferencePages 645–657https://doi.org/10.1145/3322276.3322343We describe a physical interactive system for human-robot collaborative design (HRCD) consisting of a tangible user interface (TUI) and a robotic arm that simultaneously manipulates the TUI with the human designer. In an observational study of 12 ...
- demonstrationApril 2019
Cyber-physical systems virtual organization: Active resources: enabling reproducibility, improving accessibility, and lowering the barrier to entry
ICCPS '19: Proceedings of the 10th ACM/IEEE International Conference on Cyber-Physical SystemsPages 340–341https://doi.org/10.1145/3302509.3313331The Cyber-Physical Systems Virtual Organization (CPS-VO)1 has been evolving from a shared repository of information into a destination for active collaboration, simulation, hands-on education, and demonstration. We would like to show-case advances in ...