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- research-articleOctober 2024
Help and The Social Construction of Access: A Case-Study from India
ASSETS '24: Proceedings of the 26th International ACM SIGACCESS Conference on Computers and AccessibilityArticle No.: 48, Pages 1–12https://doi.org/10.1145/3663548.3675606A goal of accessible technology (AT) design is often to increase independence, i.e., to enable people with disabilities to accomplish tasks on their own without help. Recent work challenges this view by recognizing the role of ‘help’ in addressing the ...
- research-articleOctober 2024
Audio-Vibratory You-Are-Here Mobile Maps for People with Visual Impairments
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue ISSArticle No.: 551, Pages 624–648https://doi.org/10.1145/3698151Self-localization and wayfinding are challenging tasks for people with visual impairments (PVIs), severely impacting independent mobility. Visual “You-are-here” (YAH) maps are useful for assisting local wayfinding of sighted users. They are used to self-...
- research-articleOctober 2024
Memory Reviver: Supporting Photo-Collection Reminiscence for People with Visual Impairment via a Proactive Chatbot
UIST '24: Proceedings of the 37th Annual ACM Symposium on User Interface Software and TechnologyArticle No.: 88, Pages 1–17https://doi.org/10.1145/3654777.3676336Reminiscing with photo collections offers significant psychological benefits but poses challenges for people with visual impairment (PVI). Their current reliance on sighted help restricts the flexibility of this activity. In response, we explored using ...
- ArticleOctober 2024
Accessible Heads-Up Computing
Entertainment Computing – ICEC 2024Pages 212–222https://doi.org/10.1007/978-3-031-74353-5_15AbstractHeads-up computing proposes a novel approach to interaction with digital devices in everyday life. This approach is based on a human-centered design, utilizing wearables like head-mounted displays to free individuals from limitations such as the ...
- ArticleJuly 2024
Accessible Mobility for Persons with Disabilities: Introduction to the Special Thematic Sessiom
Computers Helping People with Special NeedsPages 395–399https://doi.org/10.1007/978-3-031-62846-7_47AbstractThis paper presents and summarizes nine Special Thematic Session (STS) papers focusing on navigational assistive technologies for persons with disabilities, particularly for blind and visually impaired (BVI) individuals. The selected papers cover ...
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- ArticleJune 2024
The Experience of Portuguese Visually Impaired with Interactive Television (iTV) Services: A Questionnaire Survey
Design, User Experience, and UsabilityPages 105–115https://doi.org/10.1007/978-3-031-61356-2_7AbstractThe evolution of interactive television (iTV) services offers diverse functionalities and resources, revolutionizing audiovisual consumption. Despite advancements in making iTV accessible to visually impaired users in Portugal, significant room ...
- ArticleJune 2024
Helping Individuals with Blindness or Severe Low Vision Perform Middle School Mathematics
Universal Access in Human-Computer InteractionPages 58–77https://doi.org/10.1007/978-3-031-60884-1_5AbstractThis paper addresses the performance of mathematics by Individuals with Blindness or Severe Low Vision (IBSLV) at the middle school level. At these levels, students can no longer rely on counting strategies and tangibles to perform mathematics but ...
- ArticleJune 2024
Talktile: Accessible Educational Tool to Augment Independent Learning for Students with BVI
Universal Access in Human-Computer InteractionPages 159–173https://doi.org/10.1007/978-3-031-60884-1_11AbstractBlindness and visual impairment (BVI) are significant barriers to independent learning. While there have been advancements in assistive technologies, a critical need remains for tailored tools that empower individuals with blindness to access and ...
- ArticleJune 2024
Enhancing Accessibility for Collectible Card Games: Adopting Guidelines, Applying AI, and Creating New Guidelines
Universal Access in Human-Computer InteractionPages 19–34https://doi.org/10.1007/978-3-031-60875-9_2AbstractThe development of accessible digital games has been discussed through multiple publications in the 21st century; however, little to no attention has been given to analog gaming. Like video games, Collectible Card Games (CCG) have also gained ...
- short-paperJune 2024
Assistive Mobility Technology for Visually Impaired
Interacción '24: Proceedings of the XXIV International Conference on Human Computer InteractionArticle No.: 14, Pages 1–4https://doi.org/10.1145/3657242.3658592The layout of physical spaces can create barriers to the mobility of people with visual impairments. On the other hand, technological advancements provide means to help eliminate these barriers. Smartphone apps can guide the blind to navigate through ...
- research-articleOctober 2024
“Pretty Much an Advocate as Well”: Investigating the Experiences of Self-Employed Individuals with Visual Impairments
W4A '24: Proceedings of the 21st International Web for All ConferencePages 128–138https://doi.org/10.1145/3677846.3677865For individuals with visual impairments, self-employment offers the opportunity to customize work experiences specific to both their needs and abilities, and to design a work environment that takes flexibility and accommodations into account. In this ...
- research-articleOctober 2024
ImageExplorer Deployment: Understanding Text-Based and Touch-Based Image Exploration in the Wild
W4A '24: Proceedings of the 21st International Web for All ConferencePages 59–69https://doi.org/10.1145/3677846.3677861Blind and visually-impaired (BVI) users often rely on alt-texts to understand images. AI-generated alt-texts can be scalable and efficient but may lack details and are prone to errors. Multi-layered touch interfaces, on the other hand, can provide rich ...
- research-articleOctober 2024
An Investigation of the Experiences of Orientation and Mobility Trainers in India
W4A '24: Proceedings of the 21st International Web for All ConferencePages 1–9https://doi.org/10.1145/3677846.3677847In this paper, we describe a study conducted with twelve orientation and mobility (O&M) trainers working in India; an example of a low- and middle-income country (LMIC). We inquired about experiences gaining training, instructing others on O&M techniques,...
- research-articleMay 2024
"I Got Flagged for Supposed Bullying, Even Though It Was in Response to Someone Harassing Me About My Disability.": A Study of Blind TikTokers’ Content Moderation Experiences
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing SystemsArticle No.: 741, Pages 1–15https://doi.org/10.1145/3613904.3642148The Human-Computer Interaction (HCI) community has consistently focused on the experiences of users moderated by social media platforms. Recently, scholars have noticed that moderation practices could perpetuate biases, resulting in the marginalization ...
Investigating Virtual Reality Locomotion Techniques with Blind People
- Renato Alexandre Ribeiro,
- Inês Gonçalves,
- Manuel Piçarra,
- Letícia Seixas Pereira,
- Carlos Duarte,
- André Rodrigues,
- João Guerreiro
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing SystemsArticle No.: 683, Pages 1–17https://doi.org/10.1145/3613904.3642088Many Virtual Reality (VR) locomotion techniques have been proposed, but those explored for and with blind people are often custom-made or require specialized equipment. Consequently, it is unclear how popular techniques can support blind people’s VR ...
- research-articleJuly 2024
Dinig: Ensuring Integrity, Privacy, and Inclusivity for the Voting Process of the Visually Impaired
- Hayya Michaela Cajuday,
- Kim Carlo Gabon,
- Juan Miguel Guidote,
- Xyron Wheckxz Nucum,
- Nathalie Rein Ocampo,
- Elcid A. Serrano
ICIIT '24: Proceedings of the 2024 9th International Conference on Intelligent Information TechnologyPages 282–286https://doi.org/10.1145/3654522.3654546Ensuring equal access to voting for visually impaired individuals remains a challenge. This study presents DINIG, a software designed to enable visually impaired individuals to participate effectively in Philippine elections. The software, developed ...
- ArticleNovember 2023
Accessibility Issues Within Serious Games in Engineering Education for Visual Impairment
Entertainment Computing – ICEC 2023Pages 96–114https://doi.org/10.1007/978-981-99-8248-6_8AbstractIn recent years, serious games have become more common in engineering education and vocational training as learning tools. Serious games often require active participation from learners, encouraging them to apply knowledge and skills in a ...
- short-paperNovember 2023
In-Place Virtual Exploration Using a Virtual Cane: An Initial Study
ISS Companion '23: Companion Proceedings of the 2023 Conference on Interactive Surfaces and SpacesPages 45–49https://doi.org/10.1145/3626485.3626539In this initial study, we addressed the challenge of assisting individuals who are blind or have low vision (BLV) in familiarizing themselves with new environments. Navigating unfamiliar areas presents numerous challenges for BLV individuals. We sought ...
- research-articleJanuary 2024
Understanding the Accessibility Barriers Faced by Learners with Visual Impairments in Computer Programming
IHC '23: Proceedings of the XXII Brazilian Symposium on Human Factors in Computing SystemsArticle No.: 65, Pages 1–11https://doi.org/10.1145/3638067.3638076Assistive Technology (AT) has facilitated the integration and inclusion of people with disabilities in society. Regarding the visually impaired, the use of AT can be crucial in ensuring access to Information and Communication Technologies. However, in ...