Both informative and conversational, this unique how-to guide follows a dialogue between programmer Jim and a Wizard from ObjectLand---allowing the reader to easily understand and implement solutions using Squeak's object-oriented paradigm. Beginning with an overview of object-oriented fundamentals, Squeak---A Quick Trip to ObjectLand, then builds on the basics and progresses to more complex language concepts. Throughout the book, topics, goals, and "words of wisdom" are clearly outlined, allowing any programmer to gain a complete understanding of the Squeak programming environment at their own pace.
Cited By
- Ernst E and Lorenz D Aspects and polymorphism in AspectJ Proceedings of the 2nd international conference on Aspect-oriented software development, (150-157)
- Lorenz D and Vlissides J Pluggable reflection Proceedings of the 25th International Conference on Software Engineering, (3-13)
- Bellin D A seminar course in object oriented programming Proceedings of the twenty-third SIGCSE technical symposium on Computer science education, (134-137)
- Bellin D (1992). A seminar course in object oriented programming, ACM SIGCSE Bulletin, 24:1, (134-137), Online publication date: 1-Mar-1992.
Index Terms
- Squeak: a quick trip to ObjectLand
Recommendations
AspectS - Aspect-Oriented Programming with Squeak
NODe '02: Revised Papers from the International Conference NetObjectDays on Objects, Components, Architectures, Services, and Applications for a Networked WorldAspectS is an approach to general-purpose aspect-oriented programming in the Squeak/Smalltalk environment. Based on concepts of AspectJ it extends the Smalltalk metaobject protocol to accommodate the aspect modularity mechanism. In contrast to systems ...