Export Citations
Save this search
Please login to be able to save your searches and receive alerts for new content matching your search criteria.
- research-articleJuly 2024
Shared Bodily Fusion: Leveraging Inter-Body Electrical Muscle Stimulation for Social Play
- Rakesh Patibanda,
- Nathalie Overdevest,
- Shreyas Nisal,
- Aryan Saini,
- Don Samitha Elvitigala,
- Jarrod Knibbe,
- Elise Van Den Hoven,
- Florian 'Floyd' Mueller
DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems ConferencePages 2088–2106https://doi.org/10.1145/3643834.3660723Traditional games like "Tag" rely on shared control via inter-body interactions (IBIs) – touching, pushing, and pulling – that foster emotional and social connection. Digital games largely limit IBIs, with players using their bodies as input to control ...
- research-articleMay 2024
Go-Go Biome: Evaluation of a Casual Game for Gut Health Engagement and Reflection
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing SystemsArticle No.: 706, Pages 1–20https://doi.org/10.1145/3613904.3642742Experts emphasise that maintaining a healthy gut microbial balance requires the public to understand factors beyond diet, such as physical activity, lifestyle, and other real-world influences. Games as experiential systems are known to foster playful ...
- research-articleOctober 2023
Joie: a Joy-based Brain-Computer Interface (BCI)
UIST '23: Proceedings of the 36th Annual ACM Symposium on User Interface Software and TechnologyArticle No.: 82, Pages 1–14https://doi.org/10.1145/3586183.3606761The size and cost of electroencephalography (EEG) headsets have been decreasing at a steadfast pace. Prefrontal cortical activity is a promising input source that is also important for affect regulation. We created Joie, a joy-based EEG brain-computer ...
- demonstrationOctober 2023
Demonstration of Joie: A Joy-based Brain-Computer Interface (BCI) with Wearable Skin Conformal Polymer Electrodes
UIST '23 Adjunct: Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and TechnologyArticle No.: 88, Pages 1–3https://doi.org/10.1145/3586182.3615803We designed Joie, a joy-based electroencephalography (EEG) brain-computer interface (BCI). Users interact with Joie by imagining joyous thoughts and images that alter their prefrontal EEG asymmetries. These asymmetries control their character’s movement ...
- research-articleOctober 2023
Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players
- Rakesh Patibanda,
- Aryan Saini,
- Nathalie Overdevest,
- Maria F. Montoya,
- Xiang Li,
- Yuzheng Chen,
- Shreyas Nisal,
- Josh Andres,
- Jarrod Knibbe,
- Elise van den Hoven,
- Florian ‘Floyd’ Mueller
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 7, Issue CHI PLAYArticle No.: 403, Pages 769–802https://doi.org/10.1145/3611049Spectating digital games can be exciting. However, due to its vicarious nature, spectators often wish to engage in the gameplay beyond just watching and cheering. To blur the boundaries between spectators and players, we propose a novel approach called "...
- extended-abstractNovember 2022
TouchMate: Understanding the Design of Body Actuating Games using Physical Touch
CHI PLAY '22: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in PlayPages 153–158https://doi.org/10.1145/3505270.3558332Body-actuating technologies such as Electrical Muscle Stimulation (EMS) can actuate multiple players simultaneously via physical touch. To investigate this opportunity, we designed a game called “Touchmate”. Here, one guesser and two suspects sit ...