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- research-articleAugust 2016
Economically optimal non-destructive and destructive sampling inspection by attributes within the production
2016 IEEE International Symposium on Assembly and Manufacturing (ISAM)Pages 70–75https://doi.org/10.1109/ISAM.2016.7750720To avoid that defective units reach downstream production stages and cause a considerable amount of costs, quality control steps must be implemented. However, quality control steps cause further costs. Implemented sampling inspections are an opportunity ...
- research-articleSeptember 2014
Capacitive near-field communication for ubiquitous interaction and perception
- Tobias Grosse-Puppendahl,
- Sebastian Herber,
- Raphael Wimmer,
- Frank Englert,
- Sebastian Beck,
- Julian von Wilmsdorff,
- Reiner Wichert,
- Arjan Kuijper
UbiComp '14: Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous ComputingPages 231–242https://doi.org/10.1145/2632048.2632053Smart objects within instrumented environments offer an always available and intuitive way of interacting with a system. Connecting these objects to other objects in range or even to smartphones and computers, enables substantially innovative ...
- research-articleSeptember 2014
Demo hour
- Rong-Hao Liang,
- Liwei Chan,
- Hung-Yu Tseng,
- Han-Chih Kuo,
- Da-Yuan Huang,
- De-Nian Yang,
- Bing-Yu Chen,
- Tobias Grosse-Puppendahl,
- Sebastian Beck,
- Daniel Wilbers,
- Arjan Kuijper,
- Heejeong Heo,
- Hyungkun Park,
- Seungki Kim,
- Jeeyong Chung,
- Geehyuk Lee,
- Woohun Lee,
- Carl Unander-Scharin,
- Åsa Unander-Scharin,
- Kristina Höök,
- Ludvig Elblaus
Interactions (INTERACTIONS), Volume 21, Issue 5Pages 6–9https://doi.org/10.1145/2641409Interactivity is a unique forum of the ACM CHI Conference that showcases hands-on demonstrations, novel interactive technologies, and artistic installations. At CHI 2014, we aimed to create a "one of a CHInd" Interactivity experience with more than 60 ...
- short-paperApril 2014
Rainbowfish: visual feedback on gesture-recognizing surfaces
CHI EA '14: CHI '14 Extended Abstracts on Human Factors in Computing SystemsPages 427–430https://doi.org/10.1145/2559206.2574787In recent years, gesture-based interaction methods are supported by a wide variety of devices, such as capacitive trackpads and capacitive 3D gesture recognition systems. Capacitive interaction systems are often integrated into laptops, but can also be ...